the biggest mistake you're making is believing crits are random and thus cannot be counted on. Over more than one parse crits are no more random than main stat, weapon damage, det or anything else.
This.
Potency per second is usefull when using in theorycrafting, so we can learn best rotations. But DPS is the final result of combined rotation + stats(including crits). It's the ultimate result that tells you if you build your character correctly and learned proper rotations.
I made no mistake as I said to count everything, not only DPS or only potency, you didn't read it all :/
But I said to show Potency, with "Attack" stat, and crit stat beside (on my very 1rst post of this topic). Of course Potency can't be counted alone for getting from where the damages come from, but it's all about 2 ideas : knowing how to play better and what to balance. No one get the idea I want to give. Someone with ilvl 314 can suck and deal more than one with ilvl 260 just because of the equipments. Getting potency means that you actually can show that your rotation is technically better. And having the potency counting crit will also show that crits have been more or less efficient according to what skill did crit or not. And of course, you still get the overall dps to give like a final number to all the calculation which will talk better to people. So yea it's not all about comparing class between them but also knowing what potencialy, your class can reach as total potency (while still having the other stats beside).If a level 70 normally geared paladin and a level 70 normally geared SAM both do 100 potency, do they do the same DPS? (note: if I have a 10% damage buff we could say 110 potency, so we arent going to consider that).
A tank has substancially lower main stat after the change and historically bards have had lower weapon damage, iirc paladins sword + shield is less stats than WAR's 2 handed axe.
You misunderstood, I said people make a video or post a score on reddit when they actually look like very lucky with their crit rate, post it and are like "X class rotation ; ilvlY ; Zdps" and people will say, based on one video, that X class can bring X dps. But for exemple, I believe succeeding 90% of your Fell cleave, exactly the skill having the most potency of all your skills is having luck and misleading on a score people will think they should get on average. It's just wrong and people will take one video (so only one score/one data) someone made (and of course the best he made, so it's nothing about average).
Not "this" x) It's frustrating as you are several to misread me. I said they should make a total potency score --> with and without crit.This.
Potency per second is usefull when using in theorycrafting, so we can learn best rotations. But DPS is the final result of combined rotation + stats(including crits). It's the ultimate result that tells you if you build your character correctly and learned proper rotations.
So the program could be able to know that with X stat of crit, your skill making a base 200potency will become like 357 potency, for exemple. So it would be still taken in count. And it would still show the total of DPS which is important as well, I already said it :/
Last edited by Fannah; 06-27-2017 at 06:48 AM.
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