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  1. #1
    Player
    Azurein's Avatar
    Join Date
    Aug 2013
    Posts
    61
    Character
    Siege Reinhart
    World
    Leviathan
    Main Class
    Warrior Lv 70
    I stopped playing War and started leveling Pally. I still love War to bits but I don't like the way it plays at all. Aggro gen sucks, there's no sustain to help with our squishiness, instead we're thrown mitigation CDs and it just left me asking "Why am I playing Warrior if they're no longer a lifesteal tank but another mitigation tank?" Pally is the better mitigation tank by far and from what I've been hearing has just as good damage as War. So why play War atm?
    (9)

  2. #2
    Player
    Areic's Avatar
    Join Date
    Mar 2015
    Posts
    170
    Character
    Areic Davrun
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Azurein View Post
    I stopped playing War and started leveling Pally. I still love War to bits but I don't like the way it plays at all. Aggro gen sucks, there's no sustain to help with our squishiness, instead we're thrown mitigation CDs and it just left me asking "Why am I playing Warrior if they're no longer a lifesteal tank but another mitigation tank?" Pally is the better mitigation tank by far and from what I've been hearing has just as good damage as War. So why play War atm?
    Still pretty lifesteal-y to me, I sustain out the butt spamming path and IB, it's not a bad idea to go nuts on path once you got aggro since eye isn't wise to do more than once every 2-3 rotations anymore. Plus it builds the most beast gauge to IB even more. At 70 I frequently heal for 2-2.5k on path alone. About 4-5k on IB. And we have our big heal to use when needed
    (2)

  3. #3
    Player
    Yurihyuga's Avatar
    Join Date
    Nov 2013
    Posts
    162
    Character
    Valous Voakes
    World
    Odin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Areic View Post
    Still pretty lifesteal-y to me, I sustain out the butt spamming path and IB, it's not a bad idea to go nuts on path once you got aggro since eye isn't wise to do more than once every 2-3 rotations anymore. Plus it builds the most beast gauge to IB even more. At 70 I frequently heal for 2-2.5k on path alone. About 4-5k on IB. And we have our big heal to use when needed
    However surely you have noticed how much more enmity spam you have to do to make sure you hold agro, while yes i agree you should path when eye is up as it gives more gauge but I can't depend on a 3 part combo to give me back hp while it would be better to mitigate with rampart or vengeance and do a triple unchained+berserk cyclone rather than use IB for trash. Most people find war boring for its playstyle now and either switching to other tanks or dps can do some really interesting things with war though if they didn't halve gauge on stance dancing but it is how it is.
    (1)

  4. #4
    Player
    Areic's Avatar
    Join Date
    Mar 2015
    Posts
    170
    Character
    Areic Davrun
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Yurihyuga View Post
    However surely you have noticed how much more enmity spam you have to do to make sure you hold agro, while yes i agree you should path when eye is up as it gives more gauge but I can't depend on a 3 part combo to give me back hp while it would be better to mitigate with rampart or vengeance and do a triple unchained+berserk cyclone rather than use IB for trash. Most people find war boring for its playstyle now and either switching to other tanks or dps can do some really interesting things with war though if they didn't halve gauge on stance dancing but it is how it is.
    Honestly no, I'm not noticing much different, I'm playing how I always have, do some overpowers in tank stance for large packs and cyclone/decimate, when possible. I open on bosses with a tomahawk/BB combo and of all the dungeons I've done so far I've lost aggro maybe....twice? Both times when I got a little cocky just focusing one mob out of a pack while my dps murdered others
    (5)

  5. #5
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Areic View Post
    Honestly no, I'm not noticing much different, I'm playing how I always have, do some overpowers in tank stance for large packs and cyclone/decimate, when possible. I open on bosses with a tomahawk/BB combo and of all the dungeons I've done so far I've lost aggro maybe....twice? Both times when I got a little cocky just focusing one mob out of a pack while my dps murdered others
    What I find funny is that there are always people who were playing tank correctly, and there were always people playing healer correctly, and their response to the changes is "what changes?" or even "I like this better"

    Like on WHM, people were raging mad about the lack of utility, but WHM has all the damage bombs. They complained about having to use Cure 2, yet that's the way it was supposed to be played. I actually prefer how Assize works now because it's much easier to just fire it consecutively after Holy.

    With PLD, people were already to retire PLD when they heard what changes were happening, and what a reversal we are at now. Admittedly I've only played it to level 60 during PotD thus far, so I haven't actually figured out what is a usable blocking combo on an actual dungeon, because I'm dang scared of going into a dungeon and having hate ripped off by healers who want to be DPS and then being blamed for it. When I play healer in dungeons I'm actually mindful of where I do overhealing.

    So my guess is that the tanks that are having problems keeping enmity have healers that are overhealing by extreme amounts.
    (4)
    Last edited by KisaiTenshi; 06-25-2017 at 05:09 AM.

  6. #6
    Player
    AlphaSonic's Avatar
    Join Date
    Jan 2015
    Posts
    516
    Character
    Shaartis Laggal
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by KisaiTenshi View Post
    Snip
    You've completely missed the point about the complaints about WHM. The problem of WHM is that:

    -We've had like the most abilities removed for the new cross class system and we have 3 less abilities compared to the other healers.

    -Out of the new abilities we got, only 1 is noticeably useful and the others need to be ignored to be a good WHM (lilies) or just unreliable to be able to be used in a useful way.
    (5)
    Last edited by AlphaSonic; 06-25-2017 at 05:45 AM.

  7. #7
    Player
    Yahallo's Avatar
    Join Date
    Nov 2015
    Posts
    343
    Character
    Mana Kurogane
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by KisaiTenshi View Post
    What I find funny is that there are always people who were playing tank correctly, and there were always people playing healer correctly, and their response to the changes is "what changes?" or even "I like this better"

    Like on WHM, people were raging mad about the lack of utility, but WHM has all the damage bombs. They complained about having to use Cure 2, yet that's the way it was supposed to be played. I actually prefer how Assize works now because it's much easier to just fire it consecutively after Holy.

    With PLD, people were already to retire PLD when they heard what changes were happening, and what a reversal we are at now. Admittedly I've only played it to level 60 during PotD thus far, so I haven't actually figured out what is a usable blocking combo on an actual dungeon, because I'm dang scared of going into a dungeon and having hate ripped off by healers who want to be DPS and then being blamed for it. When I play healer in dungeons I'm actually mindful of where I do overhealing.

    So my guess is that the tanks that are having problems keeping enmity have healers that are overhealing by extreme amounts.
    I would like to think that I have been playing tank correctly since I focus on aggro and mitigation first, and dps second. However, I feel rather discontent with the recent tank changes. Also, I don't think anyone is having issues with the healer ripping aggro; good DPS are what will likely rip aggro off me if I am not careful. When you see someone deal upwards of 4k DPS you need to be ready with some emnity attacks in case they rip aggro; twelve help you if they forget to use their emnity reducer.
    (3)
    Last edited by Yahallo; 06-25-2017 at 01:50 PM.

  8. #8
    Player
    Yurihyuga's Avatar
    Join Date
    Nov 2013
    Posts
    162
    Character
    Valous Voakes
    World
    Odin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Areic View Post
    Honestly no, I'm not noticing much different, I'm playing how I always have, do some overpowers in tank stance for large packs and cyclone/decimate, when possible. I open on bosses with a tomahawk/BB combo and of all the dungeons I've done so far I've lost aggro maybe....twice? Both times when I got a little cocky just focusing one mob out of a pack while my dps murdered others
    pretty sure you have only been tanking with maybe decent/standard dps while i have had to put up with sam,rdm,drg always doing 4-5k dps the enmity we generate with 3 overpowers is almost gone by the time we start rotating and you probably might then start to realise how bad our enmity generation was gutted. I need to at least berserk cyclone as soon as possible to make sure there glued to me and then maybe i can consider switching to deliverence to decimate when i get 50 gauge so to me its god damn boring.
    (4)

  9. #9
    Player
    Areic's Avatar
    Join Date
    Mar 2015
    Posts
    170
    Character
    Areic Davrun
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Yurihyuga View Post
    snip
    Mmm nope, I've been with a stupid amount of red mages and samurais, only one dps spot open due to my girlfriend always with me on bard, and the pug dps 90% of the time is one of those two, and even the high dps ones can't peel off me. I don't open with berserk, I just spam overpower until I have aggro on a group, or 1-2 rotations of BB on boss. To me it just sounds like people who had it a bit too easy, kinda like how WoW lets you aoe twice and aggro forever nowadays.
    (0)

  10. #10
    Player
    D1rtySpartan's Avatar
    Join Date
    Jun 2017
    Posts
    17
    Character
    Zidanez Runningwolf
    World
    Zalera
    Main Class
    Marauder Lv 25
    I know my opinion doesn't matter due to being new to the game. I have tank in other MMOs such as Everquest 2 and WoW. I dont find the tanking in this game bad at all. In fact I am excited to play a tank role in this game.
    (3)

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