Quote Originally Posted by SargentToughie View Post
If you're disgruntled about the WAR changes, the best possible course of action you can do is stop playing a job that you no longer find fun, and spend your time playing the game doing something that you enjoy doing.
I'm disgruntled because I'm passionate about the job. I love the story, lore and aesthetics behind it. I just hate to see my favorite job in the game just suddenly turn into a one button masher. Unfortunately game play was the deal breaker. I liked where they were taking the war in 4.0, the execution just fell a bit short of the goal. With regards to playtime, I already made my vote. I'm currently lvling up SAM and once that's 70 I'm going dps until further notice and hope that some changes will be made. Im also leveling my crafts and gatherers. I really do like this job but it just doesn't play "right" atm.

Quote Originally Posted by FallenWings View Post
This has always been a false notion that misinforms new players.

WAR's HP does not bounce down more than the other tanks if played correctly as their CD suite is often times as effective when used and used more frequently.
WAR in 4.0 defiance is actually the one thing that improved in 4.0. The gauge allows easier access to Inner Beast thus making mitigation much more consistent and frequent which is always good for tanking.