Well, after quite a few attempts, this casual dungeon runner will never do it again IF I make it through. IMO, it is too difficult for a MSQ for more casual players and putting a flight aether behind it ain't cool.
Well, after quite a few attempts, this casual dungeon runner will never do it again IF I make it through. IMO, it is too difficult for a MSQ for more casual players and putting a flight aether behind it ain't cool.
As a fellow Casual to mid player I can tell you that the Royal Menagerie is beatable via DF, at the moment it does take quite a group to go though it but this will become better as the weeks go on, or if not enough people are getting though it might be taken down a few pegs (I hope not mind you or at least not by a hell of a lot)
Last edited by Ageofwar; 06-28-2017 at 07:46 PM.
Age of War
Yeah, hopefully. I wouldn't do it at all but I need the one aether to complete all my flight paths.As a fellow Casual to mid player I can tell you that the Royal Menagerie is beatable via DF, at the moment it does take quite a group to go though it but this will become better as the weeks go on, or if not enough people are getting though it might be taken down a few pegs (I hope not might you or at least not by a hell of a lot)
I beat it in df too. Once you learn the moves, it's not bad at all.
It wouldn't be bad but ppl bail or abandon after 2 wipes. I cannot get it done.
Cleared it in two attempts in DF. (The first attempt probably failed only because both healers disconnected before the QTE.)
Difficulty felt perfect for a story-concluding instance. If anything, some of the scattered damage could have been higher as to feel actually intimidating, while still easily manageable.
Holy Christmas, the nerfs since Steps of Faith have been absolutely ridiculous. There is nothing wrong with not clearing an instance the first, second, thirdor even fourth time.
Do you want this game to become so braindead that the only challenging thing is whether or not to go with soot black dye over jet black dye?
I was able to clear it through df after one wipe. If the issue is people leaving after 1-2 wipes, I'd suggest grabbing some friends/FC members to help out, or perhaps using party finder instead to find a group who will stick with it.
Good luck with your clear, it's a very fun fight and fitting for the final fight of Stormblood.
It's the final fight of the base expansion. It should be more difficult - that being said nothing added is new. It's all repeated mechanics from the past 69 levels worth of dungeons and trials.
This is a wonderful fight. I'd really hate to see it dumbed down, especially so soon.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.