Just got my WHM to 70 today. I also completed both ex primals and expert dungeons.
Thought I'd chime in with my opinion too.
I can't believe how clunky and impractical the confession system is.
Starting from the very top, you can't even read the remaining time for confessions. You have to go to their name just to see if the buff is about to fall off or not, which is extremely annoying. Confessions shouldn't fall off at all.
As for the RNG around it, 20% chance to get one only from a very small part of your healing toolkit is ridiculous. It's not uncommon for me to go an entire boss fight and not get even 2 procs, taking into consideration how often I directly cast heals, let alone a stack of 3 for the full potency. It's much more realistic to use Plenary at 1 stack, which equals up to a 400 potency heal, which is straight garbage not matter how you look at it.
And you would think this would all work better in raids because of how much you heal, but I actually have made EVEN LESS use of confessions in raids than I have in dungeons. Raids consists of high AOE dmg above tons of single target tank damage, so you'll find yourself casting Medica more than anything.
Several things needs to happen to the Confession system for it to be a strong addition to the WHM kit.
-The timer needs to DISAPPEAR.
There's no reason for this to be on a timer, seriously. It only makes using the mechanic that much more annoying.
-It needs a proc buff
20% is very silly. You can sit there spamming Cure II on the tank for over 15 seconds and not get a single proc. I've done it before! The most I've went without getting a proc from cure spam is 26 seconds.
Just put it at 50% for a confession stack.
-It needs a potency buff
One stack of Confession is less than a cure...Three stacks is less than a Cure II. For all the trouble we go through to get this thing going, the least we can get is a extremely potent heal.
-It needs a better way to AOE heal
We can all agree on this. The AOE implementation of this mechanic is garbage. It's hard enough to get a stack on a tank, let alone multiple DPS.
I think it would be perfect if the effect of Clemency was taking and implemented here. Full heal for the target, gradually lower healing for the rest. So a 600 potency heal may end up being 300 potency for the rest of your party, which is fine.
-It needs an added benefit
Having confessions alone on your target doesn't do anything, but what if it gave a healing buff, or small mitigation or something of the sorts to better make it feel like it's worth building these things up in the first place?
With the Lily System (which is flawed in it's own ways), you have to choose between CD reduction, or Bension. Why not choose if we want to leave Confessions stacks on a member for buffs, or exhaust it for a heal?
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Honestly this entire system feels more like it's working against the healer rather than working with it. AST and SCH are both allowed to have extremely powerful skills at their disposal without much penalty, but with WHM there's so many loops and jumps you have to go through just to be rewarded with mediocre healing in a single target.
It just doesn't feel good at all.


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