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Thread: hasty touch 2

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  1. #1
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    I have just started working on my own crafting classes in SB, Camie, but while I aim for HQ in my crafting, I've taken to lowering my materials to NQ. This gives me the best experience of all - I'm relatively easily (thus far, barely working on level 61 recipes as level 60 classes) able to 100% things which means I'm getting, with rested, 350% bonus exp.

    Remember, the exp bonus is based on how much Quality you add during the craft, and thus using HQ materials (which limits the amount of Quality you can add during by adding it beforehand) reduces the total exp you can get from any given synth.
    (3)

  2. #2
    Player
    chesnaught's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    22
    Character
    Gentle Wolf
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Roth_Trailfinder View Post

    Remember, the exp bonus is based on how much Quality you add during the craft, and thus using HQ materials (which limits the amount of Quality you can add during by adding it beforehand) reduces the total exp you can get from any given synth.
    I forgot about that since it's been so long since leveling crafters last. Thanks for the reminder!
    (0)

  3. #3
    Player
    Caimie_Tsukino's Avatar
    Join Date
    Feb 2014
    Posts
    1,148
    Character
    Caimie Tsukino
    World
    Zalera
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Roth_Trailfinder View Post
    I have just started working on my own crafting classes in SB, Camie, but while I aim for HQ in my crafting, I've taken to lowering my materials to NQ. This gives me the best experience of all - I'm relatively easily (thus far, barely working on level 61 recipes as level 60 classes) able to 100% things which means I'm getting, with rested, 350% bonus exp.

    Remember, the exp bonus is based on how much Quality you add during the craft, and thus using HQ materials (which limits the amount of Quality you can add during by adding it beforehand) reduces the total exp you can get from any given synth.
    Oh right. I totally forgot about that. It probably saves a lot of money this way because one will gain more EXP with the same amt of mats. I guess I will do that too.
    BUTBUTBUT... it just pains me to turn a stack of HQ stuff into NQ! LOL!

    "Noooooooo, my preeecioussss!!!!"

    Maybe I'll just turn some into NQ, but not like a whole stack... just gonna turn whatever that is immediately consumed...
    (0)

    “The best crafter is not the one with the best stats, but the one who makes the best use of one’s stats” – By Caimie Tsukino