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  1. #1
    Player
    Mysticales's Avatar
    Join Date
    Sep 2016
    Posts
    555
    Character
    Mystaria Ausa
    World
    Hyperion
    Main Class
    White Mage Lv 80

    DPS 4.0: MNK, DRG, or NIN?

    So on my alt, I am planning to use a jump potion just to get her up there quicker and allow my lil Lalafel Taru to match up to my main. ^^

    So while I was working DRG now on her. Been debating which 4.0 DPS route to take, MNK, DRG or NIN.

    I know Ive seen NIN totally destroy in PVP which is awesome. Then awhile back the study showed that MNK had better single target DPS performance then DRG which was more multi target aoe.

    Any advice for the 4.0 update on if MNK is still the most ideal on DPS? Thanks.
    (0)

  2. #2
    Player
    Mysticales's Avatar
    Join Date
    Sep 2016
    Posts
    555
    Character
    Mystaria Ausa
    World
    Hyperion
    Main Class
    White Mage Lv 80
    Anyone?
    (0)

  3. #3
    Player
    Mikhaill's Avatar
    Join Date
    Jan 2015
    Posts
    616
    Character
    Xetsu Mitsuhara
    World
    Goblin
    Main Class
    Marauder Lv 70
    Generic - Play what you have fun the most post.
    (4)

  4. #4
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    I would decide for yourself based on concept of play, someone picking their favorite style for you might turn into deep regret lol.

    Do you like positional? How is your knowledge of boss fights, and desire to learn them in advance (learning before first attempt)? Good management of some of the buffs will really rely on your ability to not blow your cool crap right when the boss jumps away, or better yet right when the boss decides to drop a bunch of AoEs on your face and you gracefully faceplant into them.

    "IMO" from level 50 experience (not 4.0), Ninja was the easiest, while MNK kept me awake the most (lots of buttons and movement), and Dragoon required thought on what spell could be cast next before I decided to leap in the air. They've changed a bit and it wasn't level 60 so the info is a bit meh but yeah. I'd read the job guide which makes it easy, from the looks of it imo Ninja still looks simpler to play (so long as you don't get scared of the mudra stuff/have awful internet connection to the game).

    http://na.finalfantasyxiv.com/jobguide/ninja/

    MNK/DRG obviously have their buffs to maintain through combat, while Ninja has a buff it is much easier to maintain. DRG with their jumps. I would consider some of the side utlity and gear too though. Like if you want a goofy jump skill you can do some stuff with, if you like a charge attack or target blink, if you might find hide a useful ability or a slightly faster movement speed, and finally what gear the job you choose shares with - perhaps you find a job shares gear with another job you may be interested in later (like MNK/SAM).
    (0)
    Last edited by Shougun; 06-20-2017 at 09:14 AM.

  5. #5
    Player
    kattzkitti's Avatar
    Join Date
    Mar 2017
    Location
    Gridania
    Posts
    298
    Character
    Mako Hext
    World
    Siren
    Main Class
    White Mage Lv 70
    NIN will always be a single slot in every party, they have far too much utility and are obligatory due to that. Stacking them is generally overkill though.

    As for the other melee DPS, the answer is pretty much the same it has always been. Depends on the given content you're attempting to clear.
    (0)

  6. #6
    Player
    Mysticales's Avatar
    Join Date
    Sep 2016
    Posts
    555
    Character
    Mystaria Ausa
    World
    Hyperion
    Main Class
    White Mage Lv 80
    Well you see, playstyle I am WHM, always have and always will, with exception of RDM.

    So this is my Alt. She was a BST and THF in FFXI. Im planning for her again to be the fire redhaired Tarutaru with a focus on DPS.

    Pre 4.0 I know MNK had the best single target DPS it seems. DRG was more multi target but that isnt really used as much in endgame now, then NIN ive personally seen wipe things out in Frontline.

    So just was wondering peoples thoughts on 4.0 so I can power up and give her some much needed attention. =D
    (0)

  7. #7
    Player
    Ash_'s Avatar
    Join Date
    Jul 2015
    Posts
    275
    Character
    Ash Arkwright
    World
    Asura
    Main Class
    Rogue Lv 100
    Quote Originally Posted by Mysticales View Post

    Pre 4.0 I know MNK had the best single target DPS it seems. DRG was more multi target but that isnt really used as much in endgame now, then NIN ive personally seen wipe things out in Frontline.
    I'd forget about NIN now in frontlines especially if that is what's attracting you to the class.. we had most of what made the class great in PVP removed or barred behind weird mudra requirements (i.e. Hide, on an even weirder timer to go in, and then a timer for the actual hide =..= ). NIN also had its gap closer removed, survivability is a joke now, etc. See the pvp forum for more.
    (0)

  8. #8
    Player
    Mysticales's Avatar
    Join Date
    Sep 2016
    Posts
    555
    Character
    Mystaria Ausa
    World
    Hyperion
    Main Class
    White Mage Lv 80
    So then its MNK vs DRG. Thoughts?
    (0)

  9. #9
    Player
    LunaFaye's Avatar
    Join Date
    Apr 2014
    Posts
    1,037
    Character
    Luna Faye
    World
    Leviathan
    Main Class
    Weaver Lv 51
    MNK! with 4.0 you shouldn't have any issues finding a slot in any raid party if you chose to go that route. Sam became the new mnk for this expansion, however you might want to look into that job was well, as well as RDM, both are very recommendable and were very well implemented, in comparison to balances of previous jobs we have seen with the HW expansion etc. I could write a super long text about each of them, but I mean I still wanna play the game tonight. Just take a look you'll see
    (0)

  10. #10
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Of the three, Dragoon is the strongest. Its rotation has been further streamlined in Stormblood, making it even easier to grasp out of the gate. While a moderate aoe spammer, it's not quite up to the levels of its counterparts. On single targets? It's a monster that brings arguably the best utility nowadays.. Ninja isn't too far behind. Like Dragoon, it too was buffed considerably, though it's greatest strength saw a slight decline since every job was given some form of aggro and TP management whereas this used to be a Ninja's bread and butter. On the other hand, I dare say it's one of the stronger aoe DPS, which is just plain odd to say as Ninja used to be flat out garbage with aoe. It takes a bit more getting used to the rotation than Dragoon but is comparatively strong.

    Monk.... is not in a great spot to put it kindly. It's easily the weakest DPS both in damage and utility. Now this is far less a concern if you have no intentions to raid as Monk boasts the best aoe damage.

    Having played all three, I'll be bias and recommend Dragoon. It just does everything well. If you want a bit more of a faster pace job that isn't Samurai, go Ninja.
    (0)

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