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  1. #141
    Player
    ZaqueXIII's Avatar
    Join Date
    Jun 2017
    Posts
    54
    Character
    Zaque Xiii
    World
    Ultros
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Dizzy_Derp View Post
    In this change war was by far hit the hardest.
    As it stands in terms of new Abilities there is so little advantage to using either as far as i'm aware.In the upheaval ability it says "Potency also affected by Maximum HP-increasing effects granted to self" does this mean that it does more than 300 potency when in defiance and under the thrill of battle effect, if so, Great Upheaval rocks, it shouldn't say stuff like "potency decreases as own HP decreases" that insinuates that the skill is basically useless outside of being at full health which is most of the time for a tank as they are supposed to get hit(we need more concrete stuff than that and "absorbs a portion" these are skills we rely on don't be coy). Onslaught is dead to me. Shake it off is niche and inner release feels like "OK guys so everything else is pretty meh and we took alot of your self-sustain... but hey now you can fell cleave even more... no need to say anything, your welcome"
    (1)

  2. #142
    Player
    konpachizaraki's Avatar
    Join Date
    May 2015
    Posts
    173
    Character
    Grandfall Fraxinus
    World
    Tonberry
    Main Class
    Warrior Lv 70
    for me it's clear SE doesn't even want the tanks to have a good balance, they want 1 to dominate the other in 1 expansion, then in the next expansion they turn that job into utter shit and give all the good stuff to other job so people will roll over to that job
    meaning in 5.0 either WAR will be good again or it's DRK turn
    (1)
    Last edited by konpachizaraki; 06-17-2017 at 02:52 PM.

  3. #143
    Player
    SarianDracon's Avatar
    Join Date
    Feb 2014
    Location
    Limsa Lominsa
    Posts
    13
    Character
    Sarian Dracon
    World
    Phoenix
    Main Class
    Marauder Lv 60
    I started in ARR with the Warrior and it was my favourite tank class, until now. I used to spam flash and overpower to hold a lot of enemies. It was really fun to me handling the mp and tp costs. But at the moment it seems to me warrior has the highest tp costs of all classes (why does he have 70tp for the damn first attack and high costs for overpower, which is his aoe pull), no use for mp and nearly no possibility to refill his tp. The new role skill has a 90 sec cooldown and a really short range, which makes it useless to me. At this point I think it´s really hard now to tank as a warrior. Paladin seems to be buffed so high. Less tp costs, use of mp, more aoe skills, more attack power on his skills. And like other people say, spamming fell cleave is just damn boring.
    (2)

  4. #144
    Player
    Sumfinwong's Avatar
    Join Date
    Nov 2013
    Posts
    3
    Character
    Ragnarok Prime
    World
    Ultros
    Main Class
    Marauder Lv 70
    I'm about 50/50 with the changes, but i still do strongly believe that Square's so called "balancing" of the three tanks really needs to be looked over again.
    (2)

  5. #145
    Player
    Alaude's Avatar
    Join Date
    Sep 2013
    Posts
    7
    Character
    Dan Quarter
    World
    Moogle
    Main Class
    Warrior Lv 70
    Quote Originally Posted by ZaqueXIII View Post
    As it stands in terms of new Abilities there is so little advantage to using either as far as i'm aware.In the upheaval ability it says "Potency also affected by Maximum HP-increasing effects granted to self" does this mean that it does more than 300 potency when in defiance and under the thrill of battle effect, if so, Great Upheaval rocks -snip-
    Can confirm, Upheavel does more damage with Thrill of Battle and Defiance.

    As a side note, maybe instead of focusing on min/maxing DPS for a Tank class and wanting to boycot it (I clearly want to state that I do not support this boycot thread) we should just try it out at 70 and also keeping the fun factor of playing a class in mind.
    (2)
    Last edited by Alaude; 06-18-2017 at 01:25 AM.

  6. #146
    Player
    Ghostrage's Avatar
    Join Date
    Aug 2013
    Posts
    2
    Character
    Heltah Skeltah
    World
    Hyperion
    Main Class
    Marauder Lv 51
    As a Warrior main this thread is depressing .... Currently leveling my WAR and wondering if i made a poor class choice at this point.
    (0)

  7. #147
    Player
    konpachizaraki's Avatar
    Join Date
    May 2015
    Posts
    173
    Character
    Grandfall Fraxinus
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Alaude View Post
    Can confirm, Upheavel does more damage with Thrill of Battle and Defiance.

    As a side note, maybe instead of focusing on min/maxing DPS for a Tank class and wanting to boycot it (I clearly want to state that I do not support this boycot thread) we should just try it out at 70 and also keeping the fun factor of playing a class in mind.
    does the damage get higher if you use unchained? and in these 2 situation which upheaval deal more damage?, in deliverance(with Thrill up) or in defiance(with thrill and unchained up)
    (0)
    Last edited by konpachizaraki; 06-18-2017 at 02:34 AM.

  8. #148
    Player
    Alaude's Avatar
    Join Date
    Sep 2013
    Posts
    7
    Character
    Dan Quarter
    World
    Moogle
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Ghostrage View Post
    As a Warrior main this thread is depressing .... Currently leveling my WAR and wondering if i made a poor class choice at this point.
    I'm leveling it too, it's a lot of fun, if you like Warrior give it a try! Don't let others opinions bring you down. I'm at 64 atm and have Onslaught and Upheavel and it is sooo much fun to charge and punch things!

    Quote Originally Posted by konpachizaraki View Post
    does the damage get higher if you use unchained? and in these 2 situation which upheaval deal more damage?, in deliverance(with Thrill up) or in defiance(with thrill and unchained up)
    Upheavel ignores Defiance damage reduction so it doesn't work with Unchained. It does more damage with Defiance than with Deliverance, this because Defiance also counts as an HP enhancement for yourself.
    Best damage for Upheavel = Defiance + Thrill of Battle + Berserk + Maim + Storm's Eye
    (2)

  9. #149
    Player
    Tagihi's Avatar
    Join Date
    Dec 2011
    Posts
    372
    Character
    Lhei Fox
    World
    Phoenix
    Main Class
    Dark Knight Lv 70
    i still have to much love for warrior, but one thing i kinda disslike tho is when warrior swop between stances and lose 50 Grudge that ican be abit salty.
    (0)

  10. #150
    Player
    aqskerorokero's Avatar
    Join Date
    Nov 2016
    Posts
    279
    Character
    Aquis Onionslicer
    World
    Ragnarok
    Main Class
    Paladin Lv 90
    Quote Originally Posted by SarianDracon View Post
    But at the moment it seems to me warrior has the highest tp costs of all classes (why does he have 70tp for the damn first attack and high costs for overpower, which is his aoe pull),
    So equilibrium remains the same, in 3.0 it was 1 of those skill that "blue icon dps" praised warrior for being almost no tp issue whatsoever. For all 3 tanks Paladin is still the tanks with tp issue, no tp generation/tp mitigation ( war's equilibrium and drk's blood weapon).

    And don't say Pld can spam holy spirit to regen tp, that's only natural regen, with 6x fc war does the same spam without consuming tp.

    I tried the new warrior, it does feel more tanky compared to 3.0. Why so negative?

    Drks should be complaining about the changes, but from what I see only aggressive tanks are unhappy, all pro turtle style ( all tanks) they look fine
    (1)

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