Quote Originally Posted by SynysterBlitz View Post
I pretty much Main Heal on THM.. MP+ , Healing Mag. Potency and - Enmity are our best Materia Options.. with that in Mind.. you can make some beastly MP Builds.. now I see that you are only 43 but.... I use this gear at 50 for Main Heals.

My main wep Varies.. atm Ive just been using a Water Brand until I can a) Attach two +15 MND materia to it or b) a perfect Healers Hand Materia IV ( very rare )

Water Brand (w/ MND Materia or Healers Hand)

Raptorskin Targe (Lifethirst IV Materia Attached) +28 HP +16 MP

Electrum Circlet(Rubelite) w/ 2 Manathirst III's for a Total of +85MP on Head..

Felt Robe (Red) (Attached a Manathirst IV) +84 MP Total

Raptorskin Satchel Belt (Attached Manathirst IV ) +47 MP Total

Felt Gaskins (Brown) (Attached Manathirst IV) +56 MP Total

Mahogany Pattens (I decided to put 2 Hells' Fist III's for a total of +18 Magic Attack Potency)
(make sure they are uncoloured as the coloured pair are Doh only)( I'm at work but I am pretty sure you can attach MP to Feet here so you can easily do that also, and they come with a base stat of MP +10 also which helps)

Boarskin Ringband of W/E Ele ( Pre much only Materia of importance you could put on these would be Sagacious Might Materia) or Dated Toadskin Mitts ( They do give +27 MP but not able to Meld Materia to it so )

Accessories = X3 MND +7 Rings or X3 +7 Piety Rings... or MP Wristbands

This is my basic healing set.. I need new boots for it lol.. but other then that its pre much done besides trying to attach 2 Materia into each piece of gear that needs it..

Also the Out of Sight Trait from Archer gives -10 Enmity, so Id look into getting that as well
LOL I'm not arguing with your set up because a conj can benifit from all the extra MP. But you make it sound like putting 2 Tier III materia into an item is that ez. With a 28% chance of success, unless you have tons of gil to toss around its a bit risky dont ya think?