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  1. #331
    Player
    Deithwen's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    317
    Character
    Deithwen Feainnewedd
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Are they really planning to leave the job as it is now ? and even tell us to "calm down a little bit ?"

    Why can't they just admit how bad they fucked up the job and fix it ? If we're mad there is a reason, we know the job since we played for years.

    I'm really mad right now <_<
    (2)

  2. #332
    Player
    Rheumasalbe's Avatar
    Join Date
    Sep 2014
    Posts
    12
    Character
    Ta'ket Feles
    World
    Lich
    Main Class
    Monk Lv 70
    Quote Originally Posted by Deithwen View Post
    Are they really planning to leave the job as it is now ? and even tell us to "calm down a little bit ?"
    Did they really say that? Where? Because I really hope they did, so they give me a reason to rage quit this job as soon as I'm done with MSQ. I have been maining it ever since I started playing over 3 years ago and I am, as basically everyone, just.... not happy.
    (0)

  3. #333
    Player
    whiteblade89's Avatar
    Join Date
    Jun 2015
    Posts
    374
    Character
    Auron Vale
    World
    Cactuar
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Rheumasalbe View Post
    Did they really say that? Where?
    Yoshi said in the E3 conference a couple days ago. He said everyone needs to "calm down a bit" and play the jobs for themselves before coming to conclusions. I had hope, but I really feel like they dropped the ball on a lot of jobs.
    (1)
    Quote Originally Posted by alimdia View Post
    It really isn't that hard to treat other people like human beings.

  4. #334
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,853
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Rheumasalbe View Post
    Did they really say that? Where? Because I really hope they did, so they give me a reason to rage quit this job as soon as I'm done with MSQ. I have been maining it ever since I started playing over 3 years ago and I am, as basically everyone, just.... not happy.
    Yep. That's exactly from the translation of the most recent (E3) interview when talking about WHM and especially Monk players.

    Exactly what anyone exasperated over incompetence and a poor track record for timely and satisfying balance corrections needs, right?
    (1)

  5. #335
    Player
    Holy-chan's Avatar
    Join Date
    Apr 2014
    Posts
    219
    Character
    Suzuran Shiraishi
    World
    Adamantoise
    Main Class
    Fisher Lv 100
    After browsing through the job's list of skills and abilities, I frankly am satisfied with them. And that's coming from someone who has been maining monk since November(-ish) 2014, with some white mage maining at the very beginning of Heavensward.

    Weaponskill potencies have been reduces by 10, but Twin Snakes increases your damage by 10% instead of 5%, and Internal Release gives +30% critical chance, which easily makes up for it.
    TP costs have been reduced, giving monk players some relief in drawn-out battles, and less reliance on Purification and Invigorate.

    Frankly, losing the stun on Steel Peak is my biggest complaint. That will be quite the adaptation process.
    (1)
    Innocence doesn't mean an absence of wickedness, nor is it represented by the absence of anger or hatred. Innocence is when seeing others hurt also hurts you. When one becomes blind to the people suffering in the world, that is what it means to have lost one's innocence.

  6. #336
    Player
    tedsharpy's Avatar
    Join Date
    Jun 2017
    Location
    uldah
    Posts
    6
    Character
    Ted Sharpy
    World
    Diabolos
    Main Class
    Monk Lv 70
    we had enhanced twin snake which was already a 10 % increase and im pretty sure enhanced internal release was a 30% buff too
    (0)

  7. #337
    Player
    tedsharpy's Avatar
    Join Date
    Jun 2017
    Location
    uldah
    Posts
    6
    Character
    Ted Sharpy
    World
    Diabolos
    Main Class
    Monk Lv 70
    man just read the patch notes and omg i can feel the dev team was drinking haterade when they were working on monk like seriously wtf...first time im triggered enough to complain in a forum geez
    (0)

  8. #338
    Player
    Holy-chan's Avatar
    Join Date
    Apr 2014
    Posts
    219
    Character
    Suzuran Shiraishi
    World
    Adamantoise
    Main Class
    Fisher Lv 100
    Quote Originally Posted by tedsharpy View Post
    we had enhanced twin snake which was already a 10 % increase and im pretty sure enhanced internal release was a 30% buff too
    It was 5% base, but increased to 10% with the trait, which is the part that escaped me. So that's my bad.
    (0)
    Innocence doesn't mean an absence of wickedness, nor is it represented by the absence of anger or hatred. Innocence is when seeing others hurt also hurts you. When one becomes blind to the people suffering in the world, that is what it means to have lost one's innocence.

  9. #339
    Player
    Seemo's Avatar
    Join Date
    May 2017
    Posts
    9
    Character
    Seemo Eulen
    World
    Balmung
    Main Class
    Monk Lv 80
    Quote Originally Posted by Holy-chan View Post
    Weaponskill potencies have been reduces by 10, but Twin Snakes increases your damage by 10% instead of 5%, and Internal Release gives +30% critical chance, which easily makes up for it.
    TP costs have been reduced, giving monk players some relief in drawn-out battles, and less reliance on Purification and Invigorate.

    Frankly, losing the stun on Steel Peak is my biggest complaint. That will be quite the adaptation process.
    Twin Snakes has always been 10%
    Internal Release has always been 30% (Cross skill classes it was 10%)
    Lowering potencies by 10 isn't that big of a deal, sure, but I guess it more than makes up for it seeing as those two buffs didn't change.

    And if you're upset about losing steel peak stun fret not. One Ilm Punch always stuns on raptor form, which easily makes up for it.
    (2)

  10. #340
    Player
    StreamMonster's Avatar
    Join Date
    Aug 2013
    Posts
    39
    Character
    Vade Archonte
    World
    Leviathan
    Main Class
    Pugilist Lv 80
    So the #deletemonk was taken to heart by the dev team it seems. Welp time to jump on the sam bandwagon, I guess that's why we share gear with them.
    (2)

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