Consumers are welcome to ignore the complications and reasons why something doesn't work they way they want. They are welcome to state only what impacts them. That's their right as a consumer. I don't find that particularly useful for understanding anything.Quoting myself from the other thread.
Also, I might sound like an arse for saying this, but a person don't have to be a master in electronics to complaint that brand X smartphone is missing function Y that brand Z smartphone excel at. It's a loose metaphor but I think you get what I'm getting at.
Erm... if someone is used to the crafting log they should know that it's fairly efficient to locate an item using the menu? (Assuming you don't have to look for the materials of a material). Maybe I'm used to the crafting log, but personally I don't think I need much more time (definitely not a 20-30 minute slog) to setup a new glamour outfit if I have to navigate through it. Unless the network speed is lacking, then surely it will be worst than our current solution. The trade off for speed comes in the convenience of having a one spot to view all + "glamour all" available item especially if your glamour gears are spread out to different sources. A fair trade-off imo. But of course this is my personal opinion, so take it with what you will.The UI might work, but I'm not sure it can really compare to being able to glamour an entire new outfit in 20 seconds. I prefer doing things quickly with clothes, and the UI would need a lot more than just a search function to be a feasible time saver, rather than a 20-30 minute slog, even if it only shows gear equippable by that job.
P.S, I'm really curious what game has such a sluggish UI menu that cause this "UI-phobia" of yours, pray tell? No sarcasm, I'm really curious so I can avoid that game if I ever come across it.
That was a respond to your previous reply:
a.k.a one don't need to understand something to criticize it, at least not as a consumer.
Hit the daily limit for today so I'm signing out here.
Last edited by SokiYagami; 06-15-2017 at 04:39 AM.
My Idea in breaking the bounds would be like the aesthetician, maybe like the "haberdashery" to whome you can link armour you like to the wardrobe, where the likes of hair would be. Haberdashery items would become gender/race/job unlocked so you can have that 1 cute outfit for all your adventures...or misadventures.
Remove glamour prisms, or maybe use these and gil to pay the guy to infuse the armour "to your fit" this outfit would be then an over skin to whatever you wear, the only way to change though would be to pay a visit in order to swap something out.
I simply cannot fathom your 1) love for the current glamour system and 2) hatred of any change.Meanwhile, I open our current glamour menu, I see exactly where the item(s) I want is, and I don't have to wrestle with a retarded UI for hours on end. Time saved and used for better things. It's even easier if I want to experiment with new looks! All a glamour log would do is punish me whenever I dared to look for a completely new glamour.
Here are a few examples of intuitive UIs that provide a simple, easily searchable storage of looks.
Rift: Click armor slot, select appearance, apply. Can filter by armor/weapon type. Easy application. Can save favorites. Searchable interface. Saves multiple sets you can swap at will. Dye interface not shown but similar (Rift has both consumable dyes and permanent dye unlocks.)
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Wildstar: Click armor slot, select appearance, apply. Pages are a bit annoying, but an addon fixes it to display everything in one scrollable window. Searchable database. Can save multiple outfits you swap at will. Dye interface not shown, but all dyes are permanent unlocks and you select your color from a list for each dye channel (you can check multiple dye channels at once to dye them the same color).
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Guild Wars 2: Click armor slot, select appearance, apply (consumes a transmute charge - I don't like this part about GW2's system, but the focus here is the UI). One fault is that it only uses icons to identify different appearances - would be better with 3D models. But still not bad and clear in function. Searchable. Dye interface not shown, but uses permanent unlockable dyes and a similar interface.
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World of Warcraft: Two variations in the UI, depending on whether or not you're at the Transmogrification vendor (you must visit this vendor to apply a new appearance). You can create new appearances anywhere via the Preview window (saves as a set with a custom name, as seen in top image). It also tracks armor sets and tells you where to obtain set pieces you don't have.
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Several months back, I whipped up this thing in photoshop. It's not perfect, but it's just a basic example of what a simple wardrobe UI might look like in FFXIV:
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The current Glamour system is convoluted, overly-burdensome on inventory, highly restrictive in terms of use, and lacks a lot of the convenience of other systems.
Perhaps I presume too much, but I would guess that the Aesthetician does not check what hairstyles you have unlocked every time you change zones. I would also guess the retainer inventories aren't checked every time we zone either since that's a lot of slots.
If you had an instanced glamour merchant like the retainer or Aesthetician accessible only in housing or your inn room to whom you have to show the gear to register it and store the glamour (so that it doesn't have to check your inventory whenever you get new gear) I can't see how Yoshi-P's explanation is any excuse at all. Maybe there are other problems with implementing such a system, but he's not being upfront with us about what those are and until he is honest about why (even if it turns out to be they need to gouge revenue by selling retainers because the SQEX higherups told them so) we will never be satisfied and keep asking why it's not happening.
While we're at it, it would be nice if they vended glamour prisms for us that we could equip to our gearsets instead of overwriting the appearance of our gear. That way jobs that share gear can have different glamours (eliminating the job-specific glamour problem) and you wouldn't need to visit the glamour instance every time you upgrade your gear since the prism and gear would be separate.
Last edited by eagledorf; 06-15-2017 at 05:23 AM.
http://bit.do/PLD_A4S
Such a good compilation! Your personal version would also enable me to have different glamour for my PAL and WAR too. Love it! Thank you for taking the time.
Honestly, I don't care how difficult it is. It is the number 1 feature I want in this game. If WoW can eventually do it then so can FF14. If it takes them an expansion or 2 fine, but I want the answer to, "when are we getting a glamour log like every other modern mmo?"to be, "we're working on it, it's difficult, but please look forward to it!" and not some weird waffly nonsense about ahievements.
There is nothing they could cut from the game or their content pipeline that I wouldn't happily trade for a glamour log. Casual raids? Sure whatever. Hardcore raids? Don't care. Never add anything to the gold saucer again until it's done? Great. No more experimental content like potd, diadem, or aquapolis? Fantastic. No expansion again for the 4 years it takes us to unbork our backend? Fine with me.
Yoshi P give me the dang glamour log!
The problem with the B&S wardrobe system: your appearance is governed by a single item. Period.Here is Blade & Soul, a free two play MMO. Their Wardrobe system works by listing every possible "armour" and allowing you to move any outfits you acquired into it. You can pull them out at any time, provided you're subscribed. I fail to see how a triple A game like FFXIV cannot basically copy this system.
No mixing and matching gear. Wardrobe is not tied to gear. Wardrobe "armour" isn't armour at all; it's paper-doll all-in-one clothing. Your real gear never appears on screen.
Makes sense in that game, absolutely worst thing ever in this one.
I agree completely.Honestly, I don't care how difficult it is. It is the number 1 feature I want in this game. If WoW can eventually do it then so can FF14. If it takes them an expansion or 2 fine, but I want the answer to, "when are we getting a glamour log like every other modern mmo?"to be, "we're working on it, it's difficult, but please look forward to it!" and not some weird waffly nonsense about ahievements.
There is nothing they could cut from the game or their content pipeline that I wouldn't happily trade for a glamour log. Casual raids? Sure whatever. Hardcore raids? Don't care. Never add anything to the gold saucer again until it's done? Great. No more experimental content like potd, diadem, or aquapolis? Fantastic. No expansion again for the 4 years it takes us to unbork our backend? Fine with me.
Yoshi P give me the dang glamour log!
Well I don't... I'd rather have real content instead of making this game more like a Barbie dress up simulator. I agree with Yoshida, there are more important things to work on. People can use glamour prisms to change the look of their characters already.
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