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  1. #1
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    because in it form it's not worth the use. you have many number but on the long run it's not easily usable nor worth the cost in tp. like i have said it's situational and you prove it.
    plus like prove it by the new info about sb, they don't want us to do big pull, they make every aoe get a nerf for we play differently.

    like said the Rockbreaker is lacking another skill for be good, a raptor form aoe. what we don't have, either they add one, or strip it... in this form, it's a ssituational skill barely used.

    plus i have told you, i think in a pull even a big pull, it's safer to focus for reduce the number of enemy and reduce the pressure on the tank and healer. because a large part of our dps...come from auto attack that are buffed to extrem by all the self buff we do have...
    they focus on the skill for expect to get a maximum of dps is not the best way. yes, for short instant you get insane dps, but the monster will not die faster in the long run.
    (0)
    Last edited by silentwindfr; 06-15-2017 at 03:41 AM.

  2. #2
    Player
    Arcian's Avatar
    Join Date
    Sep 2015
    Posts
    40
    Character
    Victoria Castellus
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by silentwindfr View Post
    because in it form it's not worth the use. you have many number but on the long run it's not easily usable nor worth the cost in tp. like i have said it's situational and you prove it.
    plus like prove it by the new info about sb, they don't want us to do big pull, they make every aoe get a nerf for we play differently.

    like said the Rockbreaker is lacking another skill for be good, a raptor form aoe. what we don't have, either they add one, or strip it... in this form, it's a ssituational skill barely used.

    plus i have told you, i think in a pull even a big pull, it's safer to focus for reduce the number of enemy and reduce the pressure on the tank and healer. because a large part of our dps...come from auto attack that are buffed to extrem by all the self buff we do have...they focus on the skill for expect to get a maximum of dps is not the best way. yes, for short instant you get insane dps, but the monster will not die faster in the long run.
    You aren't supposed to spam it on every rotation due to the tp cost, no. It is, however, our primary source of aoe dps that is not on a 30- or 60sec cd (although AotD is a dps gain on 6 or more mobs). One Ilm Punch's buff stripping is too situational to warrant wide use. Rockbreaker's aoe is not.

    In a situation when you're dealing with a trash pack or an add phase, focusing on one mob is absolutely not safer and I have no idea where you got that from. Burning one down at a time leaves the rest alive and hitting everyone for longer, thus placing significantly more strain on both your tank and healer and the rest of the party's tp/mp. It's actively detrimental not to use aoe with 3+ mobs, because a dps gain is a dps gain.

    tl;dr - You are entirely misinformed.
    (3)

  3. #3
    Player
    Blacktestament7's Avatar
    Join Date
    Sep 2015
    Posts
    69
    Character
    Astrea Blackthorne
    World
    Siren
    Main Class
    Monk Lv 70
    Quote Originally Posted by silentwindfr View Post
    because in it form it's not worth the use. you have many number but on the long run it's not easily usable nor worth the cost in tp. like i have said it's situational and you prove it.
    plus like prove it by the new info about sb, they don't want us to do big pull, they make every aoe get a nerf for we play differently.

    like said the Rockbreaker is lacking another skill for be good, a raptor form aoe. what we don't have, either they add one, or strip it... in this form, it's a ssituational skill barely used.

    plus i have told you, i think in a pull even a big pull, it's safer to focus for reduce the number of enemy and reduce the pressure on the tank and healer. because a large part of our dps...come from auto attack that are buffed to extrem by all the self buff we do have...
    they focus on the skill for expect to get a maximum of dps is not the best way. yes, for short instant you get insane dps, but the monster will not die faster in the long run.
    I understand that Rockbreaker is limited but it's not weak in the least. Again, it's exceptionally strong for an AoE weaponskill and where it's placed does two things, when you AoE you retain GL3 and you aren't consistently dropping TP to do AoE damage like literally every other physical dps class. It's 130 base pot + MNK buffs so there needs to be some level of balance. I've never lacked AoE damage since 3.0 launched and unlike some I've never PBed Rockbreaker or ever wasted TP doing AotD. Adding a raptor form AoE will literally just force the monk into dropping all it's TP into AoEs. I mean, even then I wouldn't unless the raptor form had Rock's damage or something. Because if it's as weak as AotD it's not gonna be used.

    I'm confused as MNK (or any physical dps for that matter) AoE also doesn't have damage drop off. I didn't have a problem doing AoE damage prior to HW and Elixir Field just pushed me higher to a point where my damage was comparable to a BLM if the adds were set up right and I still didn't need to ever use PB or AotD. The only reason AotD is unviable is the 50 pot vs 120 TP. It'd need to do double that base pot to match Boot or DK on an AoE of 3 enemies or higher. For that cost, 6 or more is a requirement for the TP cost. And that ignores Bootshine's auto crit on positional. Rockbreaker doesn't have that problem, it's again true strike but on multiple targets. Not using it is non-efficient and just as much of a waste as repeatedly using Bootshine.

    I mean, seriously. Rockbreaker's range isn't even that bad so I don't see how you're seeing it as worthless. And if I'm not mistaken, not a single AoE for MNK was nerfed in those translated tooltips. I think those were the only abilities that werent nerfed actually. I'm feeling less like there's a problem with Rockbreaker and more you're discounting it because it's combo based but honestly, it's almost comparable to Geirskogul if you take the MNK buffs into consideration, probably about 10 pot off and less range.

    Sry, if this feels like a rant but I've had people tell me how MNKs AoE's been weak since I started playing this game and yet, I've literally never had a problem doing AoE damage as long as I ignored AotD and used Howling Fist smartly. Elixir field only made things better. Hell if you really want to burst damage in AoE you can throw IR and B4B (I know not anymore but before) and overtake most AoE's in the game with one Rock, EF, HF rotation. The amount of outgoing damage is Deathflare level.

    EDIT: If Geirskogul is 220 pot and Rock is GL3 it's 57 potency off if my math is right.
    (1)
    Last edited by Blacktestament7; 06-15-2017 at 05:29 AM.

  4. #4
    Player
    YesIamAya's Avatar
    Join Date
    Jul 2015
    Posts
    5
    Character
    Aya Ucchi
    World
    Cerberus
    Main Class
    Bard Lv 60
    Quote Originally Posted by silentwindfr View Post
    because in it form it's not worth the use. you have many number but on the long run it's not easily usable nor worth the cost in tp. like i have said it's situational and you prove it.
    plus like prove it by the new info about sb, they don't want us to do big pull, they make every aoe get a nerf for we play differently.

    like said the Rockbreaker is lacking another skill for be good, a raptor form aoe. what we don't have, either they add one, or strip it... in this form, it's a ssituational skill barely used.

    plus i have told you, i think in a pull even a big pull, it's safer to focus for reduce the number of enemy and reduce the pressure on the tank and healer. because a large part of our dps...come from auto attack that are buffed to extrem by all the self buff we do have...they focus on the skill for expect to get a maximum of dps is not the best way. yes, for short instant you get insane dps, but the monster will not die faster in the long run.
    Dude dude dude, I think you have no idea what you're talking about. "large part of monk's dps comes from auto attacks"?!! What the hell does AoEing have to do with auto attacks? you still auto attack while AoEing???? Auto attack is around 20-25% of your dmg but that's cause it has 100% uptime unlike skills, even more, in a 30 secs pack, 3-4 rockbreakers would do more dmg% than auto attacks.

    You want raptor form AoE for your AoE combo to be complete? so basically you're saying you actually use Arm of The Destroyer.... Using that skill is barely ever EVER worth it cause of the TP cost.

    "Yes doing rockbreaker is more dps, but it doesn't make killing the mobs faster" what? what is this logic?? I'm seriously triggered now. DPS INCREASE = ALWAYS FASTER. How does this even work... I'm literally triggered af. I think you should consider going to school and relearning math.
    (2)

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