Quote Originally Posted by Kosmos992k View Post
Agreed. Right now we have a situation where the majority of mentors are raiders/end-gamers and at the same time there are a lot of long term veteran players such as myself who enjoy helping new players discover the game, but don't qualify as Mentors. How do we transition the mentor system into being what it was intended to be rather than a new achievement for more hardcore players to get?
Only reason more mentors are raiders/endgamers is they have spammed dungeons, trials and raids more often. So doesn't it make sense that mentors should have more knowledge of the fights? Casual players will still filter in but at a more slower pace which in my opinion makes sense.