Page 23 of 24 FirstFirst ... 13 21 22 23 24 LastLast
Results 221 to 230 of 233
  1. #221
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,537
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by alex1902 View Post

    Swiftcast : in dungeons and raids, no reasons to not have that. A dead party member is a huge DPS loss if it takes 7 secs to raise him.
    This one kind of got me, too. Why keep SC in cross role when they could just make our freaking raise not take forever? There is no reason for it to take that long.
    (1)

  2. #222
    Player
    Elamys's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    1,566
    Character
    Song Sparrow
    World
    Balmung
    Main Class
    Goldsmith Lv 90
    Dying has to have some downside, so I guess they decided making it take forever to raise + weakness was that answer.

    That RDM raise is amazing, but I can't see it lasting in the game. They'll probably change it so their instants don't affect raise.
    (0)

    cerise leclaire
    (bad omnicrafter & terrible astrologian)

  3. #223
    Player
    IttyBitty's Avatar
    Join Date
    Nov 2015
    Posts
    299
    Character
    Kasumi Shirinami
    World
    Mateus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Elamys View Post
    Dying has to have some downside, so I guess they decided making it take forever to raise + weakness was that answer.

    That RDM raise is amazing, but I can't see it lasting in the game. They'll probably change it so their instants don't affect raise.
    Raise costs a ton of mana, no matter the class. Double instant res will be handy, but your resources are going to be utterly ruined.

    How "good" it'll be will come down to RDM's mana economy.
    (0)

  4. #224
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Ootarion View Post
    You must not know, they are planning to remove Cleansers and MP Regens from Healers, by which I am directly refering to Esuna, Exalted Detriment and Leeches for the Cleansers and Shroud of Saints and Luminiferous Aether.
    SCH = Aetherflow, WHM + Asize, AST = Ewer are the skills the healers each have built in for MP regen in SB. That's what I meant. Lucid Dreaming is available to all healers as an additional MP regen tool, which seems fine to me.
    (1)
    Last edited by Ayer2015; 06-15-2017 at 01:41 AM.

  5. #225
    Player
    Elamys's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    1,566
    Character
    Song Sparrow
    World
    Balmung
    Main Class
    Goldsmith Lv 90
    WHM also has Thin Air, which isn't MP regen, but is still zero cost and a very powerful tool.
    (1)

    cerise leclaire
    (bad omnicrafter & terrible astrologian)

  6. #226
    Player
    Aramina's Avatar
    Join Date
    Jun 2015
    Posts
    1,092
    Character
    Ahnohla Mujuuk
    World
    Sargatanas
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Elamys View Post
    WHM also has Thin Air, which isn't MP regen, but is still zero cost and a very powerful tool.
    A mana saved is a mana earned.

    adapted from "A penny saved is a penny earned."
    (0)

  7. #227
    Player
    LegoTechnic's Avatar
    Join Date
    Nov 2015
    Posts
    431
    Character
    Seolla Viltara
    World
    Jenova
    Main Class
    Scholar Lv 80
    Quote Originally Posted by TaleraRistain View Post
    This one kind of got me, too. Why keep SC in cross role when they could just make our freaking raise not take forever? There is no reason for it to take that long.
    Swiftcast has a lot more utility than just raise, at least in raiding. Being able to instant-cast medica or helios while running has long been a favored technique, as has the double-Holy/Gravity burst. SMN/SCH used to use it for Shadowflare as well, though... I guess not anymore.
    (2)

  8. #228
    Player
    Ootarion's Avatar
    Join Date
    Jun 2015
    Location
    New Gridania
    Posts
    168
    Character
    Ootarion Astrofengia
    World
    Cactuar
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Furious View Post
    They could very easily progress the class into the job from a story point of view while removing the mechanical aspects of it (soul, etc). The only one that would be a problem really is arcanist.
    This is what I meant Maku. I realize they were not removed from AST, MCH and DRK because they didnt have Pre Jobs, but that was the point I was making.
    (0)

  9. #229
    Player
    Ootarion's Avatar
    Join Date
    Jun 2015
    Location
    New Gridania
    Posts
    168
    Character
    Ootarion Astrofengia
    World
    Cactuar
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Ayer2015 View Post
    SCH = Aetherflow, WHM + Asize, AST = Ewer are the skills the healers each have built in for MP regen in SB. That's what I meant. Lucid Dreaming is available to all healers as an additional MP regen tool, which seems fine to me.
    As I told you, they are removing Cleansers and MP Regens from the core kits of the Healers, Lucid Dreaming is the Cross Role replacement for the MP Regens being ripped from the Healers with the exception of White Mage Assize and Aetherflow of SCH.

    Addendum: What I mean by MP Regens being ripped away are the WHMs Shroud of Saints, Astrologians Luminiferous Aether, SCH didnt have a move like these but had Aetherflow and Energy Drain which are powerful MP regens on their own. Astrologian's Ewer card, while an MP Regen effect, I am not counting as it is a Randomly Drawn card that is part of the 6 Card system for ASTs

    The problem with taking away Shroud of Saints from WHM and Luminiferous Aether from ASTs and throwing it into Cross Role as Lucid Dreaming is this needlessly took away a built in MP Regen from both classes, which didnt need to be done just to give SCH another MP regen when they already had 2 but if they needed another one, all they had to do was just add one to SCH as well.
    (0)
    Last edited by Ootarion; 06-15-2017 at 11:48 AM.

  10. #230
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by LegoTechnic View Post
    Swiftcast has a lot more utility than just raise, at least in raiding. Being able to instant-cast medica or helios while running has long been a favored technique, as has the double-Holy/Gravity burst. SMN/SCH used to use it for Shadowflare as well, though... I guess not anymore.
    As I'm fond of saying, Swiftcast is not for raise.

    In raid progression I might reserve it at certain points to help recover if something goes wrong (assuming it's not one of those scenarios where any death guarantees failure).

    In other content, if a party member dies...well, they can wait the extra few seconds for a hard-cast if I don't happen to have SC handy, or they can go bye-Felicia stage left and poof back. People die infrequently enough that it's not really an issue.
    (0)

Page 23 of 24 FirstFirst ... 13 21 22 23 24 LastLast