Quote Originally Posted by LegoTechnic View Post
Wasting your own time isn't any more conducive though. Additionally there are two schools of thought here, because sometimes a DPS knows they will not die to an AoE and so they eat it to maximize DPS uptime. This is almost always an annoyance for healers because they invariably end up reacting to it, but there's a solid logic behind it. Alternatively they could have made a mistake, or just be daft. It's not always easy to tell without talking to them first.

Regardless you're in whatever duty to achieve your goal, and your time is better spent getting your rewards rather than sulking or counter-trolling on principle, unless those are your actual goals instead. Work with the team you have to get it done, or abandon and find a different group if they're just too incompatible with you; whatever you decide make sure you're doing what you can to have the most fun during your video game time, though if you get enjoyment from being smug and purposefully being a poor player then don't be surprised if people abandon party and waste your time in response.
I know, right; god forbid we admit that the question of action priority (in this case healing vs. attacking) is more accurately represented by a flow chart than it is by a rigid set of expectations or rules.

The people who complain about not having enough healing to do and being "forced" to DPS would probably be among the first to complain about being turned into a straight-up healbot.

Can the healing/support game in FFXIV be improved? Sure, I will agree that there is room to make it more interesting without crossing the line into healbot territory. On the other hand, I'm far from convinced that the playstyle we have now with interwoven healing and DPS is so terrible.