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  1. #10
    Player
    Aramina's Avatar
    Join Date
    Jun 2015
    Posts
    1,092
    Character
    Ahnohla Mujuuk
    World
    Sargatanas
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Shurrikhan View Post
    As much as I'm generally a critic of PotD, in odd comps or at high floors at least, this is a concept really worth enjoying and one I'd love to see entered into more of the dungeon experience. Heck, it's probably the first thing in XIV to actually feel like a (traditional/archetypal) dungeon experience. The rest, while enjoyable when making the most of the paradigm, are pedal-powered roller coasters.
    To piggyback you guys a bit: I, too, am not advocating a simple "shit hits harder" deal. I want to have to think about what I am casting, when I am casting, and on whom I am casting it.

    As to whether or not it would be better or not for sub numbers? Clearly I can't answer that, none of us can, but I have always been of the mind that it is better to (potentially) overtune and have to come down a notch rather than not try at all.

    Also: Gear acts as a natural nerf to content. For story dungeons low (no) difficulty is fine... but there could be actual expert dungeons (seperate from MSQ) that maybe not everyone is intended to do on day 1. Maybe they need to get some more gear to cover for any lack in skill.
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    Last edited by Aramina; 06-12-2017 at 10:44 AM.