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  1. #1
    Player
    Shayuki's Avatar
    Join Date
    Oct 2013
    Posts
    48
    Character
    Shayuki Kasumi
    World
    Spriggan
    Main Class
    Arcanist Lv 60
    Thanks for mostly agreeing, but I'll still try to drive these points home.

    "Elixir Field could as easily be wrapped into base potencies"? No, because it's an AoE. And regardless, that's like saying that everything could be easily wrapped into basic attacks, where you just click the opponent and deal optimal DPS. But some people actually want to play the game and do things. Now, this doesn't mean it's an incredibly well designed skill. It's just the BEST designed skill since ARR. This says more about the rest of the skills than it does about Elixir Field.

    My suggestion with buff duration extension is NOT like Life Surge or Power Surge simply because by doubling the duration of the buff, you would CHANGE YOUR ROTATION and would have to take that into account. It'd not just be a "press this to make this deal more damage". You'd have to actively take advantage of it by not rebuffing yourself with Twin Snakes when you usually would but instead would perform another True Strike, which is something I really would like in a job I'm playing. Gaining an advantage, but having to think a little(It's not exactly complicated) to achieve it. And importantly, again, not making you give up something to do so, and not making the skill situational and useless 90% of the time.



    Speaking of Tornado Kick, by the way, IIRC they didn't want a Tornado Kick that's worth using on cooldown and worth having to rebuild Greased Lightning because it would feel bad having to slowly build the Greased Lightning back up. But what do you know, Riddle of Fire feels EXACTLY like it. Except it feels worse, and for a longer time.
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    Last edited by Shayuki; 06-12-2017 at 08:45 AM.