Am I the only one surprised that the RDM only got cure and no aoe like medica or even a 5sec cureII?


Am I the only one surprised that the RDM only got cure and no aoe like medica or even a 5sec cureII?



You may very well be the only one surprised by this, yes.
It's a very good thing that they didn't bloat RDM with all kinds of healing crap. Giving them one semi-functional heal is already pushing it; for every RDM who knows exactly under what circumstances to bust out their heal, we will have a dozen more who run around healing tanks unnecessarily or self-healing while they die to AoE.


Well that's exactly those kind of circumstances that I was looking forward to.You may very well be the only one surprised by this, yes.
It's a very good thing that they didn't bloat RDM with all kinds of healing crap. Giving them one semi-functional heal is already pushing it; for every RDM who knows exactly under what circumstances to bust out their heal, we will have a dozen more who run around healing tanks unnecessarily or self-healing while they die to AoE.
There's always a very specific moment in a fight where a smart burst of heal can make a phase transition much smoother and I thought the Red Mage would have been some kind of interesting choice in that regard.
I was not talking about a whole repertoire of Healing skills. But I was expecting more than 1 dumbed down cure (the dumbed down part is fine tho)
Last edited by Sylvain; 06-10-2017 at 06:21 PM.
While an extra healing spell would be nice, we're already pretty good on "healers" that aren't actually healers right now. Between PLD and RDM, we have two non healers who can cast an emergency heal in a really bad situation. See someone eat an AoE right before another mechanic, say, a Stack Marker, is going out? A Vercure, or a Clemency clears that right up.There's always a very specific moment in a fight where a smart burst of heal can make a phase transition much smoother and I thought the Red Mage would have been some kind of interesting choice in that regard.
I was not talking about a whole repertoire of Healing skills. But I was expecting more than 1 dumbed down cure (the dumbed down part is fine tho)




This was a possibility I considered when we first saw the livestream footage of Red Mage. Yoshida had an action on his hotbar with an MP cost that suggested an AoE spell that was placed right beside what looked like a Cure and Raise; all three positioned away from other damaging spells. It crossed my mind that it could have been an AoE heal which would have been nuts, or possibly a ground targeted ability that was like a cross between Asylum and Shadow Flare. But alas, the mystery spell turned out to be Tether... A spell that should really be classified as a shared caster action.
But yeah, a single basic curing spell is enough for a Red Mage.
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