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  1. #31
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Cynfael View Post
    You may very well be the only one surprised by this, yes.

    It's a very good thing that they didn't bloat RDM with all kinds of healing crap. Giving them one semi-functional heal is already pushing it; for every RDM who knows exactly under what circumstances to bust out their heal, we will have a dozen more who run around healing tanks unnecessarily or self-healing while they die to AoE.
    Well that's exactly those kind of circumstances that I was looking forward to.
    There's always a very specific moment in a fight where a smart burst of heal can make a phase transition much smoother and I thought the Red Mage would have been some kind of interesting choice in that regard.

    I was not talking about a whole repertoire of Healing skills. But I was expecting more than 1 dumbed down cure (the dumbed down part is fine tho)
    (1)
    Last edited by Sylvain; 06-10-2017 at 06:21 PM.

  2. #32
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Cabalabob View Post
    SCH and SMN are both using the same DoTs but as of stormblood SCH's are going to scale off MND while SMN's are going to scale off INT. There's no reason they can't do the same thing for physick.
    My guess without seeing the stat screen is that they just made MND increase spellpower (spell power? Whatever) for healers, because technically spells scale off off spellpower and not INT; one INT just equals one spellpower. Could just do the same and make heals scale with spellpower.
    (1)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  3. #33
    Player
    ziddyt's Avatar
    Join Date
    Aug 2013
    Posts
    182
    Character
    Apollo Dioscuri
    World
    Malboro
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by KDSilver View Post
    It's in Red Mage veins to be hybrid and have black and white magic as well as using melee weapon.
    And they do, they have a heal, a res, aero, stone and holy
    That's a pretty comprehensive white magic kit. White magic isn't just healing as much as people might want to delude themselves into thinking otherwise.
    (1)

  4. #34
    Player
    Ayerinn's Avatar
    Join Date
    Jun 2015
    Posts
    451
    Character
    Az Zurrei
    World
    Behemoth
    Main Class
    Bard Lv 70
    Quote Originally Posted by Blueyes View Post
    For the purpose of emergency healing, Dualcast is actually worth noting. While it is correct that two GCDs would be used in either case, the Red Mage would essentially drop a 700 potency cure in the span of 2.5-3 seconds whereas a Summoner would have only been able to heal for 400 potency in that same span of time. Between the two, Red Mage will have greater life saving potential.
    Exactly...and I don't get the negativity towards SMN having a non-useless heal. The only acceptable reason for Physick to not be as good as Vercure (or close) is if SMN pets are now near immortal...they removed sustain so how are SMN's supposed to keep their pets alive? Not with the current Physick, that is for sure.
    (9)

  5. #35
    Player
    Vallhallix's Avatar
    Join Date
    Mar 2014
    Location
    Limsa
    Posts
    206
    Character
    Urdnot Rekt
    World
    Midgardsormr
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Jonnycbad View Post
    Each role has their uniqueness.

    RDM can heal/dps, but their AoE is atrocious. 100 potency AoE and one 45 sec 300 potency AoE.

    SMN can tank with Titan, and has supremely good AoE
    Not anymore we can't, since sustain is gone. Titan is squishy, he'll be dying in seconds now lol. I'd say SMN uniqueness is multitasking, sustained damage and damage without lifting a finger lol. I send ifrit and garuda out to kill annoying creatures out in the world as I continue my relaxation.
    (1)
    Last edited by Vallhallix; 06-11-2017 at 11:43 AM.

  6. #36
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Ignoring lore or job history or whatever, from a technical standpoint, it makes more sense for SMN to have a decent cure. RDM to cure is giving up dps as they could be casting a strong spell instead of cure. SMN on the other hand, most of their damage comes from DoTs and oGCDs, so what is SMN giving up to use physick? A ruin cast? The damage loss between the 2 jobs to cure is fairly different. Sharing a base class with a healer also has seen to it getting a lot of support skills like virus and eye for an eye (though they will be losing these in stormblood). From its original design standpoint, which has admittedly changed significantly, I saw SMN as more of a support role, where the pet was supposed to be the focus for damage, while the smn would place DoTs and focus on helping cover the party with physick and support skills or add more dps with ruin when those weren't needed, and this would carry over into solo with Titan egi.
    (1)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  7. #37
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Using titan egi is already huge dps loss because it is not doing as much damage than dps pets. And what happen to enmity once you summon bahamut? you need give up for huge dps that bahamut offer for you if you wanna keep enmity with titan. Titan have no provoke so summoning new titan after first one dies is not option either. Seems like you have to either run circle while spamming ruin2 soloing content or get company chocobo and hope that heal enough your titan.
    (2)

  8. #38
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    The purpose of skill pruning was to reduce button bloat and useless skills. So they took out Sustain (useful) and left Physick (useless) in place. The only way for that to make sense is if Physick scales with INT or at least has increased potency when healing pets.
    (7)

  9. #39
    Player
    Hagen's Avatar
    Join Date
    Jun 2013
    Posts
    54
    Character
    Hagen Sankrysse
    World
    Adamantoise
    Main Class
    Arcanist Lv 60
    They can't remove Physick from Arcanist because SCH uses it. So that is probably why they removed Sustain but kept the useless skill for SMN. They might as well remove Summon II since its use is already niche and now even less since we can't keep it alive. Physick needs to be INT based, I see no reason why not considering they didn't nerfed the RDM cure too.
    (1)

  10. #40
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    What the hell is the point of Titan if there's no sustain? Soloing MSQ?
    (2)

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