Page 2 of 2 FirstFirst 1 2
Results 11 to 19 of 19
  1. #11
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Claire_Pendragon View Post
    But The Blackest Night really needs to be oGCD, as it stands, it "almost" removes the DPS loss by giving 50 blood, but is a DPS loss, making BS feel less like a spike in dmg, but rather a means to play catch up after using TBN.
    (Either oGCD, which is cooler, less MP cost by a small %, or give extra blood, like 5-10 more.)
    Where are you getting that The Blackest Night is GCD? Its a Instant Ability (not Weaponskill or Spell) on a 15s recast with a cost of 2400 MP at 70.
    (3)

  2. #12
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    If the strength of Bloodsplitter is that it ignores the damage penalty from Grit, it's worth noting that, at 30 lower potency, Inner Beast ignores the damage penalty of Defiance, gives you 20% damage reduction for 6 seconds, 100% self healing, and a back massage. Now, that's a bargain. Outside of defensive stance, there's not really a comparison when you look at things like Holy Spirit or Fell Cleave. It's probably meant to be used more frequently, but at a lower potency.

    I think DRK is going to be more difficult to balance, simply because of the way that it generates resources. Of the five methods of blood generation, three ramp up very quickly with more mobs present. So tuning the single target resource generation can throw off the resource generation in AoE, and vice versa.
    (2)

  3. #13
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Ultimatecalibur View Post
    Where are you getting that The Blackest Night is GCD? Its a Instant Ability (not Weaponskill or Spell) on a 15s recast with a cost of 2400 MP at 70.
    Honestly havent found a good spot to check on the abilities, so ive been going off of memory.
    But now that you mention it, I've been doing calculations with it being oGCD, while claiming its GCD. I'm an idiot lol.
    but thanks for pointing that out for me.

    Quote Originally Posted by Lyth View Post
    If the strength of Bloodsplitter is that it ignores the damage penalty from Grit, it's worth noting that, at 30 lower potency, Inner Beast ignores the damage penalty of Defiance, gives you 20% damage reduction for 6 seconds, 100% self healing, and a back massage. Now, that's a bargain. Outside of defensive stance, there's not really a comparison when you look at things like Holy Spirit or Fell Cleave. It's probably meant to be used more frequently, but at a lower potency.

    I think DRK is going to be more difficult to balance, simply because of the way that it generates resources. Of the five methods of blood generation, three ramp up very quickly with more mobs present. So tuning the single target resource generation can throw off the resource generation in AoE, and vice versa.
    I dont think blood price should have affected it, despite being labeled a "blood" ability.
    TDN should have been the main means to gain it in tank stance, and in case its not, be built up before each pull, to have the gauge up for starting AoEs.
    (0)
    Last edited by Claire_Pendragon; 06-10-2017 at 02:08 AM.
    CLAIRE PENDRAGON

  4. #14
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    You get about 40 Blood every 30 seconds from Souleater spam alone. Thats 80 per minute...
    If you get 14-15 procs in BW thats 42-45 more, or roughly 132 every 2 minutes, we'll say an average of 66 per minute, about 150-159 factoring in Delirium's effect.
    Salted Earth is an average of about 9.1 per minute, about 18ish over 2 minutes.
    -50 for Delirium's use...

    Just using some napkin math, you can use Bloodspiller at least 5 times per minute before even touching TBN, and that's after using Delirium, and tank swapping has zero effect on its usage. I'm fine with it being on the GCD. If you use TBN conservatively (say once every 30s) while OTing, that's 9 Blood spillers over 2 minutes which is around how many Fell Cleaves and Holy Spirits WAR/PLD will get in the same amount of time (considering WAR wants to save its gauge for zerk windows). Honestly its not too bad. I'm far more annoyed that they removed Scourge instead of simply putting it where Delirium used to be.
    (1)

  5. #15
    Player
    whiteblade89's Avatar
    Join Date
    Jun 2015
    Posts
    374
    Character
    Auron Vale
    World
    Cactuar
    Main Class
    Samurai Lv 90
    Does salted earth give ticks of blood based on how many enemies it is damaging, or is it simply a flat amount that you get regardless of how many enemies it hits?
    (0)
    Quote Originally Posted by alimdia View Post
    It really isn't that hard to treat other people like human beings.

  6. #16
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by whiteblade89 View Post
    Does salted earth give ticks of blood based on how many enemies it is damaging, or is it simply a flat amount that you get regardless of how many enemies it hits?
    According to LaylaBell on Mogtalk #107, it depends on the number of enemies, but it still can change.
    On a sidenote, he also said that Blackest Night gives 50 blood even if the shield is not destroyed.
    (2)

  7. #17
    Player
    whiteblade89's Avatar
    Join Date
    Jun 2015
    Posts
    374
    Character
    Auron Vale
    World
    Cactuar
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Reynhart View Post
    According to LaylaBell on Mogtalk #107, it depends on the number of enemies, but it still can change.
    On a sidenote, he also said that Blackest Night gives 50 blood even if the shield is not destroyed.
    I would hope SE would at least be smart enough to make it scale with the number of enemies. Anything less and it would kinda defeat the purpose of having it build blood at all. And TBN will just have to wait till we can see it with our own eyes. I'm remaining optimistic until early access.
    (0)
    Quote Originally Posted by alimdia View Post
    It really isn't that hard to treat other people like human beings.

  8. #18
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by whiteblade89 View Post
    And TBN will just have to wait till we can see it with our own eyes. I'm remaining optimistic until early access.
    If it works that way, it's only stranger than WAR being able to pre-build Beast is such a huge deal that they made Infuriate useless outside of battle...
    (0)

  9. #19
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    I feel that DRK and WAR are pretty well balanced right now actually. As long as SE dials back their ridiculous PLD-overtuning, things might actually have a happy ending.
    (0)

Page 2 of 2 FirstFirst 1 2