Results -9 to 0 of 998

Threaded View

  1. #9
    Player
    Lycieus's Avatar
    Join Date
    Jun 2012
    Posts
    170
    Character
    Legosi Grey
    World
    Sargatanas
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Ama_Hamada View Post
    If they have a way to get rid of menu bloat while keeping the retainers while actually not having the menus pop up slow, sure keep them as the interface. As said though we need development feedback on this, if it would be easier to have a bank and have us walk to the market boards to get rid of that slow loading while giving us access more space. Supposedly the retainers can't handle more then 175 items.

    So it is either revamp how we store items (and I really think this should been done in 2.0, the retainers are not covenant, they are an outdated 1.0 relic) or greatly trim out item bloating, like putting all currency in currency tab glam log, etc...
    I'm actually not sure you can blame this issue on 1.0. This is more an issue that SE is a little overly cautious in their netcode.

    When you perform an action in WoW for example, the client estimates what it thinks will happen, and performs that action. It sends the result to the server, and if they match, the result is unchanged. If the server and client mismatch, then the server sends a correction to your client and it is updated after the fact.

    In XIV, all action results are sent directly to the server, until the server replies, nothing happens. This is a safer approach, but unless your country has a good infrastructure, it creates lag.
    (2)
    Last edited by Lycieus; 06-08-2017 at 08:25 AM.