When i'm with a lazy healer who don't dps, i simply take damage on purpose to keep them busy. You wanted to get carried while watching netflix? not on my watch.
When i'm with a lazy healer who don't dps, i simply take damage on purpose to keep them busy. You wanted to get carried while watching netflix? not on my watch.
I don't understand the people who act as if healers that don't DPS are in any way capable of being considered a good healer.
In any sort of objective-based group activity, whether that be work or play, a person that is excellent at their job is capable of performing their function and enhances their group members' performance by taking actions or providing feedback that sit outside of their expected function. A person that is good/average at their job is capable of performing their function and is able to enhance the group's performance to a lesser extent due to a lack of experience/knowledge outside of their function. This sort of person can provide vague suggestions on what can be done to achieve the goal, but require feedback from their group to formulate a more specific solution. In comparison, a person that does just the bare minimum required of them and is averse to receiving feedback on how they can improve is mediocre at best.
Yes, healer dps is optional. Yes, optimal play is optional. Yes, wiping a lot is optional. This game is designed so that even bottom of the barrel players can still complete a reasonable chunk of the content. With 90 to 120 minute duty time limits, a lot of things can be optional and things can go to shit and the group can still complete the instance. If anything, what he said is going to segregate the community even more because now there is even more fuel to add to the fire and justification (from the very top!) for being idle. I can't wait for the explosion of threads about how "elitists" are not including them in savage or extreme content even though they are justified (from Yoshi) in their own position.
as a DPS, I don't really care if healers DPS. Their job is to heal. If we've got a rockin party thats dodging AoEs, and being on point, sure join in, but does it matter for most content? IMO, no. It only really "matters" in raids or the big end game like EX and coils. And even then, you won't find me demanding healers dps. If DPS are staying up to date on their gear, following rotation, and following mechanics the "need" for healers to dps, doesnt exist.
47 pages already? Is this like a record?
For my part I always dps on healer. My philosphy is to make up for the inevitable terrible damage the dps and full time shield oath pld are doing in order to get the dungeon down to a reasonable completion time. If I run a dungeon on non-healer and the healer is doing zero I really don't care or make a fuss about it.
It would be nice though if more healers tried it though. They might enjoy it.
Because Yoshi does not dictate how we play. Functionality does. The devs also fancy tanks in tank stance and prefer we do smaller pulls. Do we? Nope. Because gameplay allows us to drop stance far more frequently than intended and pull the entire group. In the case of healer DPS, it's more efficiency and faster, thus people expect it when there isn't any healing to be done.
I look forward to healers AFK'ing 80% of dungeons in this expansion.
I have a book that was intended to be read, but I used it as a mouse mat. How bad ass am I?
This 100%, People assess what they do as part of their ROLE to decide if they are doing correct or not (See people not dying as some sort of false proof they did good) and refuse to look at the big picture of how much they actually contribute to the party as a whole, they don't want to do more they want to do the bare minimum and even worse they act like they should be praised for it.
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