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  1. #1
    Player
    RukiaFae's Avatar
    Join Date
    Feb 2015
    Posts
    641
    Character
    Rukia Fae
    World
    Goblin
    Main Class
    Goldsmith Lv 78
    Quote Originally Posted by Natashio View Post
    Said it for me. Just dudes with dog mask.
    With movable mouths and tails?
    (7)

  2. #2
    Player
    Tsumdere's Avatar
    Join Date
    Jan 2017
    Location
    Ishgard
    Posts
    1,103
    Character
    Fia Mortivault
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by RukiaFae View Post
    With movable mouths and tails?
    Garleans have advanced fur suit technology, don't you know?
    (3)

  3. #3
    Player
    Natashio's Avatar
    Join Date
    Aug 2013
    Location
    Satellite
    Posts
    601
    Character
    Natashi Tamaruo
    World
    Mateus
    Main Class
    Archer Lv 63
    Quote Originally Posted by RukiaFae View Post
    With movable mouths and tails?
    That's was the point of my comment of "Just dudes with dog mask." Look at their battle stances, they're the same as the humanoid races. If it's a new beastman tribe...why in for god sake use the same animations as the current player playable races... Can't use the excuse of lack of memory of the PS3 for not giving a "new" beastman race it's own battle animations..
    (1)
    Is it reset Tuesday yet.

    I question whether I'm playing a PvE game with PvP mixed in, or I am I playing a PfG.

  4. #4
    Player Magic-Mal's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    1,589
    Character
    Malina Loma
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Quote Originally Posted by Natashio View Post
    That's was the point of my comment of "Just dudes with dog mask." Look at their battle stances, they're the same as the humanoid races. If it's a new beastman tribe...why in for god sake use the same animations as the current player playable races...
    The same reason Yugiri in 2.X used a Miqo'te model and animations. Same reason why Alisae used PLD animations in 3.X but RDM now in 4.0. The wolves could easily just be a work in progress.
    (5)

  5. #5
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Magic-Mal View Post
    The same reason Yugiri in 2.X used a Miqo'te model and animations. Same reason why Alisae used PLD animations in 3.X but RDM now in 4.0. The wolves could easily just be a work in progress.
    While we have had a lot of "this is a work in progress" touted around, and those ones being valid, its HIGHLY doubtful that anything in this trailer is a work in progress. More so since its all animations or cutscenes, not things like damage numbers.
    (0)

  6. #6
    Player
    Nandalowell's Avatar
    Join Date
    May 2012
    Location
    Ishgard
    Posts
    258
    Character
    Nan Lowell
    World
    Balmung
    Main Class
    Archer Lv 25
    Quote Originally Posted by Dualblade View Post
    While we have had a lot of "this is a work in progress" touted around, and those ones being valid, its HIGHLY doubtful that anything in this trailer is a work in progress. More so since its all animations or cutscenes, not things like damage numbers.
    At the same time I don't think this trailer was thrown together yesterday. There is a small possibility it was put together while these things were in progress and is such a small part they didn't bother to update it. Highly unlikely but possible non the less.
    (1)
    "People have the right to choose their own path to destruction."