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  1. #1
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    word is that chain stratagem isn't a direct +20%crit but multiplies your crit rate by 20% (so your crit chance * 1.20)I don't have a source but keep it in mind
    (0)

  2. #2
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    876
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Remedi View Post
    word is that chain stratagem isn't a direct +20%crit but multiplies your crit rate by 20% (so your crit chance * 1.20)I don't have a source but keep it in mind
    It's still better than anything a WHM has to offer though. We have *zero* utility. =(
    (1)

  3. #3
    Player
    MsTanya's Avatar
    Join Date
    Jun 2017
    Posts
    100
    Character
    Tanya Fierlaine
    World
    Gilgamesh
    Main Class
    Scholar Lv 90
    I honestly feel like stratagem was tacked onto scholar just so we would have a minute chance to not be the next job stomped into the dirt by astro. Will it really be enough to stop that from happening on its own? Probably just due to the confusion in the tooltips until people realize its multiplicative rather than additive then I fear for sch and whm both at that point.
    (1)

  4. #4
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by MsTanya View Post
    its multiplicative rather than additive.
    Yeah, Chain was the most disappointing new skill for me in the expansion... Enjoy that 2-3% buff to your crit rate! It's probably the least useful skill as far as effectiveness goes.
    (1)

  5. #5
    Player
    Nyghtmarerobu's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    521
    Character
    Liaysa Sineos
    World
    Exodus
    Main Class
    Samurai Lv 90
    I feel like everyone is taking this "meta" thing way to seriously. Meta will only really apply to the groups that are running for world firsts. Whitemage is a perfectly viable job to heal with, and will always be.

    That statement isn't made to detract from whitemages shortcomings as per its lily and confession stack mechanics, but things people may, or may not realise, is that the raid scene can very easily change at the drop of a hat, and preliminary speculation could easily be changed when stormblood is released with its new raid.

    But I agree that on paper it all sounds really silly, and I feel like SE doesn't really have a clean idea on how to make it a more 'competitive' job against its counterparts. I do not wish to see either sch or ast nerfed to any degree, but rather bring whm up to their level. But as I said before, all of this hate for the job, is stemming from people who hold the meta as "The Holy Bible" of team comps. There are many combinations to get to the same point. I hear you saying from the back, "But why take a whm over an ast?! DPS is important!!". You're right, it is important, but are you really going to ignore taking your friend of 2 or 3 year, that whm main to your tank, to content because the "meta" told you whm isn't as good as ast or sch? I don't think so... at least, I wouldn't hope so...
    (1)
    Last edited by Nyghtmarerobu; 06-08-2017 at 12:15 AM. Reason: Edit for length

  6. #6
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    876
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Nyghtmarerobu View Post
    snip
    WHM has a lot more problems than just meta and lilies/confessions. Remember, healers and tanks were supposed to get focused on balance since we weren't getting new jobs to play. Does this seem balanced to you? Yoshi P also said we were supposed to be encouraged and get encouraging content. Does this seem encouraging at all to you?

    - 3 less abilities, the most abilities that get consolidated of the healers (4), 2 skills we will never use 50+ (Repose, Fluid Aura). While SCH and AST in addition to having more abilities, have 8 additional effects/abilities available to them via cards and faeries that WHMs don't. That's a pretty big gap. Do you remember how often SMNs have begged for more egis? Do you remember Yoshi's reason for not giving it to them? That's right... similar number of abilities... but that doesn't seem to apply to us.
    - A much less friendly low level experience with the loss of stoneskin and having to juggle cross-role abilities that new players may not even know they can change or have access to.
    - No mitigation abilities in job until 66 and it costs a lily, is casted on one person, and consumes all lilies on a 60 sec cooldown. SCHs get Adloquium, Succor, Sacred Soil; ASTs Bole and Noct Sect for levels 50 and under.
    - Contributes the most job abilities to the cross-role system. And, with point 1, gets nothing to fill in the gaps they left.
    - Has a stacking buff that has to be tracked on all party members when these new UIs were supposed to eliminate and keep track of said buffs for us. That was their purpose, so why does it apply in reverse to us (We DON'T have one and are now GETTING one)?

    There's probably more I could list if I wasn't tired and thinking straight. And look, I know, SCH got hit hard too AoE wise just like Holy got hit hard. Should they get something to help their AoE out? Absolutely! I'm all for it. But a lot of ASTs and SCH are also complaining about one thing: The loss of Aero. Aero is one of Conj/WHM's abilities and now they're complaining that they can't use it in addition to all the other stuff they get from WHM. And guess what? We, technically, lost Aero as well since Aero currently stacks with Aero II and III.
    (10)
    Last edited by Reiryuu; 06-08-2017 at 01:13 AM.

  7. #7
    Player
    Nyghtmarerobu's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    521
    Character
    Liaysa Sineos
    World
    Exodus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Reiryuu View Post
    WHM has a lot more problems than just meta and lilies/confessions. Remember, healers and tanks were supposed to get focused on balance since we weren't getting new jobs to play. Does this seem balanced to you? Yoshi P also said we were supposed to be encouraged and get encouraging content. Does this seem encouraging at all to you?
    We have no idea what the content is besides what has been shown, and labeled. dungeouns, raid, 24man. Is it balanced? No its not, but this is the thing, whm's want to be back on top, putting them on top isn't balance either.

    Quote Originally Posted by Reiryuu View Post
    - 3 less abilities, the most abilities that get consolidated of the healers (4), 2 skills we will never use 50+ (Repose, Fluid Aura). While SCH and AST in addition to having more abilities, have 8 additional effects/abilities available to them via cards and faeries that WHMs don't. That's a pretty big gap. Do you remember how often SMNs have begged for more egis? Do you remember Yoshi's reason for not giving it to them? That's right... similar number of abilities... but that doesn't seem to apply to us.
    And yet, they had the most useful skills.. (protect, esuna). These skills had to be shared, otherwise we go back to people complaining about skill bloat all over again. These had to be shared, or everyone would have to have a whm in the party. Also point out that Cards are random, and while they have various different effects, you do not always get the card you need at the time you need it, where do you think the spire meme came from? Side note, repose? Really? did anyone use this outside of PvP? Fluid Aura will be missed, r.i.p 2017.

    Quote Originally Posted by Reiryuu View Post
    - A much less friendly low level experience with the loss of stoneskin and having to juggle cross-role abilities that new players may not even know they can change or have access to.
    I'm not sure what you're trying to convey here. Loss of stoneskin is prolly the wost thing, but the rest of this comment elludes me. I'd like to think people aren't that stupid to not know they have cross-role skills.

    Quote Originally Posted by Reiryuu View Post
    - No mitigation abilities in job until 66 and it costs a lily, is casted on one person, and consumes all lilies on a 60 sec cooldown. SCHs get Adloquium, Succor, Sacred Soil; ASTs Bole and Noct Sect for levels 50 and under.
    And if you got something similar to them at around the same level, they are, "homogenizing" all the jobs. Theres no pleasing anyone around here. I stand by the loss of stoneskin in my previous sentence, but thats it.

    Quote Originally Posted by Reiryuu View Post
    - Contributes the most job abilities to the cross-role system. And, with point 1, gets nothing to fill in the gaps they left.
    Not sure what to say about this, they had the most useful skills, and leaving those to whm's only would just skew what you guys are complaining about the other way, and instead this thread would be about sch and ast with no protect.

    Look, I'm not saying any of the hate is warranted, because like I've said previously, on paper in this little bitty bubble of info we have right now, it looks bad. The game isn't out yet, and while I agree feedback needs to be given, why don't we wait an reserve a bit of judgment until the game is actually released.
    (1)
    Last edited by Nyghtmarerobu; 06-08-2017 at 04:10 AM. Reason: Post length