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  1. #11
    Player

    Join Date
    Sep 2013
    Posts
    261
    Quote Originally Posted by Ama_Hamada View Post
    what nerfs?


    im sure more then soar will be skipped
    That made me laugh.
    (2)

  2. #12
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Alien_Gamer View Post
    So learn how to actually do a mechanic?
    Leanr to do whatnow?


    Hahahaha....look at this crazy person suggesting something reasonable. ARE YOU OUT OF YOUR MIND?

    How else am I supposed to clear content, trial by fire till I understand it? AIN'T NOBODY GOT TIME FOR THAT!
    (2)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  3. #13
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Ama_Hamada View Post
    what nerfs?


    im sure more then soar will be skipped
    I know it's going to hit like a truck and I like seeing big numbers, but it's not as impressive as it looks at first glance when you look at the raw damage the kenki would create when used on other things.
    (1)

  4. #14
    Player
    AsahinaMyLove's Avatar
    Join Date
    Oct 2014
    Posts
    751
    Character
    Asahina Karayami
    World
    Siren
    Main Class
    Botanist Lv 90
    Quote Originally Posted by BorisDaBlade View Post
    Blm losing raging strikes,smn/sch losing dots, war losing 50% berserk, pld combo being aligned with riot blade, drk losing scourge, the list goes on.

    As for actually learning soar? I never was very good at imagining straight lines, so I'll just live by the motto, "Mechanics are for cars!"
    wtf? SO many skills get removed? o.O Smn/Sch dots?! This "change" is a negative downgrade >_>


    Edit: https://ffxiv.consolegameswiki.com/wiki/Dark_Knight

    These leaked(?) infos about DarkKnight worries me =_=
    Look at "Tank" skills...
    Instead of 3 different P-defence buff and stun atk for 3 tanks -> all 3 has the 1 same -.-
    (2)
    Last edited by AsahinaMyLove; 06-07-2017 at 08:56 PM.

  5. #15
    Player
    Nexxus's Avatar
    Join Date
    Mar 2011
    Location
    Lyon
    Posts
    2,261
    Character
    Yoko Ceres
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    With the MCH and BRD getting the removal of casting skills and the lowered damage on songs, it'll up considerably the damage output done by thoses, knowing also that there'll be a lot of damage buffs coming from a lot of classes, also the Passive main stat are being boost for each level, it's not to much but it sure will be a lot with thoses new secondary stats and buffs.
    (0)

    Il est possible de dépassé la limite des 1ooo caractères, il suffit d'éditer son post ~

  6. #16
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Nexxus View Post
    With the MCH and BRD getting the removal of casting skills and the lowered damage on songs, it'll up considerably the damage output done by thoses, knowing also that there'll be a lot of damage buffs coming from a lot of classes, also the Passive main stat are being boost for each level, it's not to much but it sure will be a lot with thoses new secondary stats and buffs.
    I just take issue with that first statement. Losing cast timers means losing that fancy passive 30% damage buff. 10% returns through auto attack but the rest you'll need pure skill to overcome. This is speaking purely at 60, because by 70 you'd just naturally do more damage than at 60.
    (0)

  7. #17
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by BorisDaBlade View Post
    pld combo being aligned with riot blade
    How is that a nerf ?!

    Fast Blade : 10 more potency
    Riot Blade : 10 more potency
    Goring Blade : 40 more potency combined
    Royal Authority : 10 more potency itself and 30 more potency from branching from Riot Blade instead of Savage Blade
    (2)

  8. #18
    Player
    BorisDaBlade's Avatar
    Join Date
    Sep 2015
    Posts
    462
    Character
    Boris Taglia
    World
    Siren
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Reynhart View Post
    How is that a nerf ?!

    Fast Blade : 10 more potency
    Riot Blade : 10 more potency
    Goring Blade : 40 more potency combined
    Royal Authority : 10 more potency itself and 30 more potency from branching from Riot Blade instead of Savage Blade
    Yes, but having RA now hancuffed to riot means, I'll have to use RoH combo more because of no enmity multiplier on riot blade. Which will most likely be a dps loss in pug set ups.
    (0)

  9. #19
    Player
    BorisDaBlade's Avatar
    Join Date
    Sep 2015
    Posts
    462
    Character
    Boris Taglia
    World
    Siren
    Main Class
    White Mage Lv 80
    And this really effects large pull dps as well. I used to be able to just drop a SB on the mob I may have been losing a bit of aggro on, but still be able to at least use RA. Now if I'm slipping a bit in aggro, I have to use a possibly unneeded RoH because of the combo, which equals a dps loss.
    (0)

  10. #20
    large pulls you're doing AOE WS now.
    (0)

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