Quote Originally Posted by savageink View Post
As you said, 9 weeks is NOT even a full patch cycle. There are 5.5 patches. not counting the in between 'fix broken stuff' patches, which if you use your trick of averages, including those fixes would make each patch only missing by a few days, and ignoring the little ones, a week and a couple days. Yeah, I would call that making a mountain out of a mole hill. Since obviously you didn't look up WoW patches, there was over a year between The Siege of Ogrimmar and WoD, the patch before that over half a year. Patches for Cata were as bad as those for MoP, and there was only a marginal improvement during WoD. A week or so delay per patch (On average) isn't anything.

Plus, I'm not sure if they ever specified a new patch exactly every 3 months. Where is that written?
I also said 9 weeks is a lot closer to a whole patch then a oh we had a bug and delayed a till Thursday. They have repeatedly in live letters mentioned a three month cycle. But one of the media tour videos said 4.0 would use 3 to 3.5 months. It is not written in stone/blood anywhere. Don't just come out and preen the whole three month thing. We had a patch that was 16 weeks but in theory fell in three months. I am sure that is not a translation error.

This is WoW cycle for the 2.X series.

2.0 December 5/06 2.1 May 22/07 2.2 Sept 25/07 2.3 Nov 13/07 2.4 Mar 25/08

16 instances 8 raids 63 weeks.

3.0 Oct 14/08 3.1 April 19/09 3.2 Aug 4/09 3.3 DEC 8/09

16 instances 10 raids 63 weeks

We got 18 instances over a much longer time. Raids are a little bit odd one boss isn't a raid how would you like to count the trials/raids?

But when 14 gets to 5 or 6 I will revisit how well they are doing in comparison. I posted 2 and 3 from WoW for you I consider a ARR a base game considering what 1.0 was. But if you want to consider ARR the first expansion the info still stands.