Quote Originally Posted by thegreatonemal View Post
or just the plain fact that mmos dont teach people how to play the game ever which is basically the only reason for why the performance gap is so large.
Id argue that the gradual increase in boss mechanics all throughout 2.0 to 3.0 has been a kind of soft/mass learning experience in ff14. The community has been slowly forced to deal with mechanics, some taken straight out of difficult raid tiers, in story dungeons as more patches have come out. And whats more, I might be wrong about this, but it feels as if the ff14 community as a whole has just gotten trained up. There are always those of us who want to do our best at our jobs or roles and do a little extra research. Those people will naturally learn to be more effective, but as a whole whether they like it or dont, the active community seems to have gotten better, because the design of the mmo has forced them to get better. Otherwise theyd get so frustrated theyd quit and leave. But hey, we keep getting more subs right?