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  1. #111
    Player
    KaiSunstrider's Avatar
    Join Date
    Aug 2013
    Posts
    132
    Character
    Kai Sunstrider
    World
    Mateus
    Main Class
    Archer Lv 85
    Quote Originally Posted by Raionx View Post
    MrHappy's monk video confirms it happens when you take damage not use the ability. In the Video he had 7 seconds left on greased lightning when he used riddle of earth his stack did not refresh it's duration until he snap punched the enemy.
    Well that was footage from the media tour which was an earlier iteration. Let me see if I can find the video i am referencing.

    Also, based on the media tour footage, I was under the impression brotherhood was all damage.
    https://youtu.be/QIUyXs2hpT0?t=174

    Would you mind giving me a link to where its confirmed to be only physical
    (0)
    Last edited by KaiSunstrider; 06-06-2017 at 03:42 AM.

  2. #112
    Player
    Raionx's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Rena Lionhart
    World
    Hyperion
    Main Class
    Monk Lv 70
    Quote Originally Posted by Haaki View Post

    Unless that image is incorrect, it says "nearby party members" it does not exclude any type of job
    My bad I was going off the live letter where they said it was Physical DPS

    Let me fix it

    Brotherhood is less bad. Still bad though
    (0)

  3. #113
    Player
    melkier33's Avatar
    Join Date
    Nov 2016
    Posts
    9
    Character
    Dominik Skrzypek
    World
    Diabolos
    Main Class
    Monk Lv 60
    Personally if i were behind monk designs this is what i would do.
    Collapse all stances to One with everything,%5 damage, increased movement speed, reduce %10 fist of earth to 5%.

    Riddle of wind effect moves to tornado kick, put old long gcd back on TK. So we can toss a few out in fights with out losing gl3, but have the option to drop stacks for an extra finisher.

    Riddle of earth stays the same remove the gl3 refresh though. (though i dont think monk tank will be much of a ting anymore if sam is taking lead dps)

    Riddle of fire remove the gcd nerf from it. Misses the whole point of what makes monk fun.

    Drop shoulder tackle mastery, just have the fire shoulder tackle.

    Brother hood stays the same but gives us a buff also, just kinda seems silly and insulting it does not. Still grants chakra.

    Meditation can stay, i like the idea behind it and brotherhood but the rng nature of it has me worried a bit.

    Drop perfect balance cool down rate.

    Add Fist of the Dragon, grants GL3 and opo-opo form, put a long ass cool down on it 3min or so. This would effectively raise the skill floor but leave room for skilled players to risk using it to drop an extra TK and jump to GL3 again once or twice in a fight. If this cant be balanced at the very least have it grant 1 stack of GL and opo-opo form. We need a skill that eliminates the frustrations of count down timers or lack of countdown timers. Ninjas got one monk is the only class left that can get screwed on pull. It also lets us start off a fight with what makes monk fun, the fast gcd.

    Im not including potency because things will need to be adjusted and im not one to do these things. IMO this would make monks amazing again, but again it would have to be balanced. With the rng and luck of chakras i feel are minimum dps needs to be close to drg ninja but have it potentially hit or exceed SAM dps on occasion to even be viable with our rng procs.
    (0)

  4. #114
    Player
    Orbiaus's Avatar
    Join Date
    Sep 2014
    Posts
    161
    Character
    Ririnzo Roronzo
    World
    Odin
    Main Class
    Monk Lv 70
    Also click like for the OP. More likes is more attention.
    (1)

  5. 06-06-2017 03:47 AM
    Reason
    posted twice somehow

  6. #115
    Player
    Raionx's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Rena Lionhart
    World
    Hyperion
    Main Class
    Monk Lv 70
    Quote Originally Posted by KaiSunstrider View Post
    Well that was footage from the media tour which was an earlier iteration. Let me see if I can find the video i am referencing.

    Also, based on the media tour footage, I was under the impression brotherhood was all damage.
    https://youtu.be/QIUyXs2hpT0?t=174

    Would you mind giving me a link to where its confirmed to be only physical
    Those tooltips in that video are out of date. I know yoshi p said in the live letter brotherhood buffed physical damage. If thats not true thats better but still bad. In the video you Linked RoF is 20% dmg for a loss of 30% speed but we know it to be 30% dmg for a loss of 15% speed
    (0)

  7. #116
    Player
    KaiSunstrider's Avatar
    Join Date
    Aug 2013
    Posts
    132
    Character
    Kai Sunstrider
    World
    Mateus
    Main Class
    Archer Lv 85
    Quote Originally Posted by Raionx View Post
    Those tooltips in that video are out of date. I know yoshi p said in the live letter brotherhood buffed physical damage. If thats not true thats better but still bad. In the video you Linked RoF is 20% dmg for a loss of 30% speed but we know it to be 30% dmg for a loss of 15% speed
    Yea, i think the major issue with alot of the info atm is that it is spread across multiple builds and people are unsure which is the best and most current information. People are just sometimes linking things from all over the place. Unfortunately, there will likely be adjustments before launch and it will be 16th before we know for sure.
    (0)

  8. #117
    Player
    Raionx's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Rena Lionhart
    World
    Hyperion
    Main Class
    Monk Lv 70
    Quote Originally Posted by KaiSunstrider View Post
    Yea, i think the major issue with alot of the info atm is that it is spread across multiple builds and people are unsure which is the best and most current information. People are just sometimes linking things from all over the place. Unfortunately, there will likely be adjustments before launch and it will be 16th before we know for sure.
    numbers are meaningless to me. I'm not concerned with monks DPS. The abilities are bad they don't add anything to the monk. Riddle of fire might be a dps increase and if you can stomach the speed loss(which is counter to monks gameplay) style it's fine but it's just replacing blood for blood and is thus uninteresting. Nothing exciting about the 3 tackles they added. at best brotherhood is a very low impact raid utility where the monk might get 1-2 extra forbidden chakra every 90 seconds. the only thing that adds to the monk job at all is deep meditation and that's just RNG behind RNG.

    i would be happy if they just took greased lightning off of tornado kick

    Make it so that every time you refresh GL3 you gain a new stack that doesn't do anything for you but when you get 3 of it so every 3rd pass thru the combo system you can tornado kick. I just want something to build toward like literally every other job.
    (1)
    Last edited by Raionx; 06-06-2017 at 04:07 AM.

  9. #118
    Player
    mcbadposter's Avatar
    Join Date
    Oct 2016
    Posts
    2
    Character
    Powered Skeleton
    World
    Excalibur
    Main Class
    Monk Lv 60
    Slowdown on monk is a bad idea. If "riddle of fire" still has slowdown at launch, I'll eat the dps loss instead of using it.
    (1)

  10. #119
    Player
    Blacktestament7's Avatar
    Join Date
    Sep 2015
    Posts
    69
    Character
    Astrea Blackthorne
    World
    Siren
    Main Class
    Monk Lv 70
    Quote Originally Posted by Haaki View Post
    First, Riddle of Fire: While people are complaining the side of effects of making the class attack slower it's actually a way to make you use LESS TP. We don't know how much SS we're gonna have with the new sets. If you have above 800, good luck dpsing over 3min without heavy support.

    Lastly, please take into consideration the new stat. We still don't know how much it will affect our damage and how well it SCALES with the new sets. Seriously, if they nerfed our potencies, it's because the new stat makes us quite overpowered, IM GUESSING.
    I promise you, you are not in the minority. Which irks me alot more than it should.

    Riddle of Fire wouldn't prevent TP loss but TP loss is far less of a concern now that ToD and Frac are gone anyway. Even with the ~800 Sks Monk sets, you gain a large increase of TP with missing those abilities. There's alot less TP drain in general on Monk and Riddle of Fire doesn't do anything to make that better or worse. All it does is slow the class for no reason especially when all these chakra building mechs are RNG focused so Meditation is still going to be used. And it is a 30% increased dps loss to have to use it in RoF if one was bad enough to think that a good idea.

    Also, this has been told to me so many times and I'm at a loss how it makes any sense whatsoever. No matter how the new stat, direct hit, applies to us, the only class that it affects differently is the SMN at best. Unless GL is changed to add fundamentally more of that stat along with what it already does, there's no legitimate way to make Monk more overpowered than any other class from one stat. Either the stat is unbalanced towards monk, which would be stupid, or monk is taking dps losses while other classes are getting buffed, what is happening. There's no way direct hit would affect said base potencies any less on a SAM, DRG, or NIN.
    (0)

  11. #120
    Player
    Greywolfamakir's Avatar
    Join Date
    Aug 2013
    Posts
    311
    Character
    Greywolf Amakir
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by melkier33 View Post
    Personally if i were behind monk designs this is what i would do.
    Thanks god you are not !!
    (1)

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