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  1. #91
    Player
    KrenianKandos's Avatar
    Join Date
    Nov 2012
    Location
    Ul'dah
    Posts
    336
    Character
    Krenian Kandos
    World
    Sargatanas
    Main Class
    Bard Lv 90
    And here I am trying to figure out what I should be going as: Dark Knight or Paladin.

    Been flip flopping for a bit. I'm leaning Paladin after having done Dark Knight for so longer. Paladin was my first tank class and I feel more comfortable with that class.

    No issues with going as a tank for me.
    (0)

  2. #92
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Reiryuu View Post
    Except this is exactly the situation YoshiP doesn't want.


    http://www.dualshockers.com/final-fa...ments-paladin/
    Short of deleting the need for tank and healing are roles I am not exactly sure how they can avoid at least trying to manage roles through incentives. The alternative is either trying to entirely rebuild how the game handles group makeup and balance or just leave dps with long queue times.
    (0)

  3. #93
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Belhi View Post
    Short of deleting the need for tank and healing are roles I am not exactly sure how they can avoid at least trying to manage roles through incentives. The alternative is either trying to entirely rebuild how the game handles group makeup and balance or just leave dps with long queue times.
    Honestly, I think the longer DPS queue is justified. Every time I run roulettes, since I have all 60s, usually I start by asking myself "do I want a fast queue or do I want to be free of most responsibility?". Oftentimes, I choose the latter and find something else to do while sitting through that DPS queue time.

    With Stormblood, I want those fast queue times instead, so I'll burden the responsibility as either a tank or a healer. Just have to figure out which one first.....
    (2)

  4. #94
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Belhi View Post
    Short of deleting the need for tank and healing are roles I am not exactly sure how they can avoid at least trying to manage roles through incentives. The alternative is either trying to entirely rebuild how the game handles group makeup and balance or just leave dps with long queue times.
    Oh, don't get me wrong. I totally agree with you. The problem is, Yoshi P doesn't seem to think healers and tanks like to play/try out new jobs too and that throwing mounts at tanks will magically fix the problem. As far as I know, healers aren't getting much incentives to stay healers and while AST is certainly going to see its player base grow, a lot of SCH and WHM seem unhappy with their changes and are talking about switching roles. I can't really speak for tanks as I don't play mine aside from leveling them =p
    (2)

  5. #95
    Player
    Niyuka's Avatar
    Join Date
    Sep 2013
    Posts
    266
    Character
    Cierre Mhakaracca
    World
    Shiva
    Main Class
    Pugilist Lv 90
    As far as I can see, not a single DPS player in my guild, nor in any of the guilds I know (and we have a HUGE raid community) is switching to a tank or healer for Stormblood. However, we are losing roughly half of our tanks and about 1/4 to 1/3 of players to the new DPS classes. Of course not ALL of them are going to stay, but some are.

    There is ZERO incentive outside of queue times to be healer or tank in normal everyday content in SB over picking a DPS player. There is zero new reason to switch, 2 healers and 2 tanks got actually conceivably nerfed and its all over the forums if someone cares to look it up. But there is 2 big incentives to go DPS.

    So I dont think the idea that tanks and healers will soon go back to being just that, and the total mix isnt going to change, is gonna fly this time. It may not get MUCH worse, but it WILL get worse.
    (4)

  6. #96
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Niyuka View Post
    So I dont think the idea that tanks and healers will soon go back to being just that, and the total mix isnt going to change, is gonna fly this time. It may not get MUCH worse, but it WILL get worse.
    We will see. But given the only trend we've seen in Final Fantasy XIV, that people won't switch role completely to tank or healer just because a cool job is in that role, we could extrapolate that to mean the opposite as well. If people want to tank or heal, they will tank and/or heal.
    (1)

  7. #97
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Problem as I see it is just because new tanks and healers didn't attract DPS players over doesn't automatically mean that tanks and healers will stay as tanks and healers when no new jobs are being offered. Indeed, feedback so far seems to indicate that a lot wont.

    Guess they'll have info on that for 5.0
    (5)

  8. #98
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,342
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Jandor View Post
    Problem as I see it is just because new tanks and healers didn't attract DPS players over doesn't automatically mean that tanks and healers will stay as tanks and healers when no new jobs are being offered. Indeed, feedback so far seems to indicate that a lot wont.

    Guess they'll have info on that for 5.0
    i think the problem is not that they don't get a new tank or healer class, but that the existing tanks and healers lose a lot of tools and don't really get something exciting new in return. plus the balancing between the tanks and healers seems horrible with PLD and AST extremely overbuffed.
    in 3.0 we didn't lost ALL the Tanks and Healers to DRK and AST - okay, AST was undertuned... however, i remember that WAR and SCH and to some degree WHM were really happy with their new toys. but now? WAR, DRK, SCH and WHM all are getting the short end of the stick >.>
    (3)

  9. #99
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Don't worry, everyone! Yoshi P said that players tend to stick to their roles, so everything will be FINE!

    Pfffff, sorry, couldn't keep a straight face. XD
    (5)

  10. #100
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,909
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Queue will be longer for DPS players, but this will only last for the first few months. I think around 4.1, we will see the players who play their tanks and healers go back to those classes. Most of the new Red Mages and Samurai's are going to be played dps players, so they will only swap one dps for another.

    Level 50-60 queue will be very slow and 60-70 might be a bit slower then usual aswell, but this will only last few weeks - couple of months. If we do have a big shortage of tanks and healers, then I think SE will introduce something to encourage players to play those roles.
    (1)

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