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  1. #1
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    876
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by MistakeNot View Post
    And this is going to be a problem for whom? The people switching to a Dps job? Sounds like a self-inflicted problem for them.
    If Dps is going to get long queues then that is incentive for them to play tank or healer instead.
    Except this is exactly the situation YoshiP doesn't want.

    DS: Considering that there won’t be a new tank or healer job in Stormblood, are you thinking of any measure to encourage players to play tanks and healers as much as possible, to balance the large influx of those covering DPS roles?

    NY: We don’t want to force people to transition into those roles. Yet, for those who already like to play a tank or a healer, we’ll prepare more content encouraging players to play those roles. This is the direction that we’d like to take, as we don’t want to force DPS players to play tanks of healers if they don’t want to.

    Looking at it from a role balance perspective, our data shows that the percentage of players who prefer tanks is about 22%, while healers are at 21%. Of course, ideally it would be nice if it was closer to 25% for each of those roles, but it’s still very close to that, so we feel that there is no point in trying to force people into doing something they don’t enjoy.
    http://www.dualshockers.com/final-fa...ments-paladin/
    (1)

  2. #2
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Reiryuu View Post
    Except this is exactly the situation YoshiP doesn't want.


    http://www.dualshockers.com/final-fa...ments-paladin/
    Short of deleting the need for tank and healing are roles I am not exactly sure how they can avoid at least trying to manage roles through incentives. The alternative is either trying to entirely rebuild how the game handles group makeup and balance or just leave dps with long queue times.
    (0)

  3. #3
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Belhi View Post
    Short of deleting the need for tank and healing are roles I am not exactly sure how they can avoid at least trying to manage roles through incentives. The alternative is either trying to entirely rebuild how the game handles group makeup and balance or just leave dps with long queue times.
    Honestly, I think the longer DPS queue is justified. Every time I run roulettes, since I have all 60s, usually I start by asking myself "do I want a fast queue or do I want to be free of most responsibility?". Oftentimes, I choose the latter and find something else to do while sitting through that DPS queue time.

    With Stormblood, I want those fast queue times instead, so I'll burden the responsibility as either a tank or a healer. Just have to figure out which one first.....
    (2)

  4. #4
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    876
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Belhi View Post
    Short of deleting the need for tank and healing are roles I am not exactly sure how they can avoid at least trying to manage roles through incentives. The alternative is either trying to entirely rebuild how the game handles group makeup and balance or just leave dps with long queue times.
    Oh, don't get me wrong. I totally agree with you. The problem is, Yoshi P doesn't seem to think healers and tanks like to play/try out new jobs too and that throwing mounts at tanks will magically fix the problem. As far as I know, healers aren't getting much incentives to stay healers and while AST is certainly going to see its player base grow, a lot of SCH and WHM seem unhappy with their changes and are talking about switching roles. I can't really speak for tanks as I don't play mine aside from leveling them =p
    (2)