Page 12 of 17 FirstFirst ... 2 10 11 12 13 14 ... LastLast
Results 111 to 120 of 164
  1. #111
    Player
    Rizvu's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    11
    Character
    Rizvu Luk'ren
    World
    Odin
    Main Class
    Carpenter Lv 60
    Maybe they'll change NIN into like Genji from overwatch, a shuriken-throwing ranged physical, that would even out the numbers <_<
    (0)

  2. #112
    Player
    Lokranas's Avatar
    Join Date
    Sep 2015
    Posts
    21
    Character
    Sveinaldr Eldaari
    World
    Ragnarok
    Main Class
    Machinist Lv 80
    Yeah,in the end we will have 4 melee dps,but what? we are not talking about number balance,but new things to play for roles who got nothing new until now?
    Or do you suggest for the sake of number balance, to square enix to add only 1 new job next expansion,a physical ranged?(but in that case don't cry if you still don't have new tank^^)
    (0)
    Last edited by Lokranas; 06-06-2017 at 07:49 AM.

  3. #113
    Player
    Araxes's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    1,126
    Character
    Runic Raven
    World
    Zodiark
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by Niyuka View Post
    snip
    Could not agree more to this. IF .. and i really mean IF this addon fails to deliver because of predictions based on Heavensward wich had very different circumstances, (New jobs were 20 levels away from ne contenct and underpowered, the new ones are only 10 levels away and now we have Palace of the Dead for easy leveling to 60) this will stay with the Game forever. We all know how fast bad news spread since people are just waiting for them. I WANT this Game to stay successfull for a long time...
    (0)
    ᛞᚨᚢᛃᛁᚦ ᚠᛖᚺᚢ
    ᛞᚨᚢᛃᚨᚾ ᚠᚱᚨᚾᛞᛁᛊ : ᛞᚨᚢᛃᛁᚦ ᛊᛖᛚᛒᚨᛉ ᛊᚨᛗᛟ
    ᛖᚲᚨ ᚹᚨᛁᛏ ᚨᚾᚨᛁᚾᛟ
    ᚦᚨᛏᚨ ᚾᛖ ᚨᛚᛞᚱᚨᛁᚷᛁᚾ ᛞᚨᚢᛃᛁᚦ
    ᛞᛟᛗᚨᛉ ᚢᛗᛒᛁ ᛞᚨᚢᛞᚨᚾᛟ ᚺᚹᚨᚱᛃᚨᚾᛟ

  4. #114
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Lokranas View Post
    (english is not my main language so sorry)

    To take your exemple:

    But the chicken and beef guys got new things 2 years agos,and fish dude got nothing,and feeled f*** himself?


    You seem to forget that heavensward added 1 tank,1 healer,and 1 ranged physical dps.
    Physical dps and casters got nothing.

    With this expansion they added the missings roles (physical dps and caster) so,now that all jobs are done,maybe next expansion you could see a new tank added

    I agree that yoshi chosed his words poorly ,but it don't mean they will not add tank/healers in future expansions.
    missing roles?
    They took away PGL tanks, CNJ caster DPS, and THM healers in 1.0 (-1tank, -1caster, -1healer) (I also dont count sentinel as a class really)
    Then they added a healer and caster wtih ACN. (-1tank, neutral on caster/healer)
    Then they added a melee. (-1tank, +1melee)
    Then they added tank, healer, ranger (+1healer, +1melee, +1ranger)

    so technically they will be up 2 melee, a caster, ranger, and healer. (by the logic of "who's turn it should be")
    Or simplified as -1tank, +1melee.

    (not that SAM and RDM arent great DPS adds the game needed, just that this is how the logic worked out.)

    EDIT: also, I personally dont think we should separate DPS based on their playstyles in this manner, when deciding which roles to add.
    I agree they are different, and people will want to stick to certain playstyles, such as ranged w/o casts, ranged with casts, pet job, melee job, quick, slow, dots, non dots, burst, sustain, etc.
    but why are we doing this only to DPS?
    We dont have non caster ranged healers.
    We dont have melee healers.
    We dont have Caster tanks
    We dont have ranged tanks.

    And we dont have DoT tanks.

    So on, and so forth.
    (Trust me, im still waiting for my melee healer, and my friend is dieing to play a caster tank in an MMO for once.)

    So its a bit unfair to claim its the DPS who are missing out, and not the other roles by this logic.
    Either we add a new job based on its role, or we add a job based on its missing playstyle. (regardless of role)

    Not this vague biased version.
    (6)
    Last edited by Claire_Pendragon; 06-06-2017 at 08:20 AM.
    CLAIRE PENDRAGON

  5. #115
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,480
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Dualgunner View Post
    inb4 "You can't separate DPS into categories of DPS!"

    Sorry love, XIV itself already did. Look at the revamped character window and role skills, separated into "Tank", "Healer", "Melee", "Ranged", and "Caster".
    The distinction might mean something if dungeon queues called for a tank, a healer, a melee, a ranged and a caster. But they don't.
    (4)

  6. #116
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Jandor View Post
    The distinction might mean something if dungeon queues called for a tank, a healer, a melee, a ranged and a caster. But they don't.
    Doesn't Feast do that on some level? One tank, one healer, one melee, one ranged (either physical ranged or caster) all for the sake of a relatively even playing field.....or some nonsense like that.

    Although I don't think it should be done for dungeons, it's possible that they could do it knowing that they have the tech to limit group entry the same way they do it with Feast.
    (0)

  7. #117
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Jandor View Post
    The distinction might mean something if dungeon queues called for a tank, a healer, a melee, a ranged and a caster. But they don't.
    Humorously enough the algorithm tries to match it that way, at least as far as I've been told.
    (1)

  8. #118
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Dualgunner View Post
    inb4 "You can't separate DPS into categories of DPS!"

    Sorry love, XIV itself already did. Look at the revamped character window and role skills, separated into "Tank", "Healer", "Melee", "Ranged", and "Caster".

    We got a Tank, Healer, and Ranged in 3.0. Getting a Melee and Caster evens it all out for 4.0.

    EDIT: This wasn't a response to the quote, just a good quote to use to spring into my post.
    You know, they just might do that. Duty content that requires 1 tank, 1 healer, 1 ranged and 1 melee. Maybe more/all duties in V4.0 will be 8-man content.


    The easiest fix, and I say this as oversimplification, instead of having the player pick a role, and then pick what to play, reverse it. Pick the duty, and whatever role you have has the lowest queue, highlight that as #1 recommendation, and whatever role you are currently in highlight the current queue time. Literately give the player the opportunity to switch, or queue multiple roles before committing to the queue time. Except for the Duty Roulette, (which is basically "give me whatever".) Part of this obviously exists because the system goes "Tank needed" or "Healer needed" when looking at the roulette.
    (2)

  9. #119
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,480
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Dualgunner View Post
    Humorously enough the algorithm tries to match it that way, at least as far as I've been told.
    I've been told the same thing, never seen any evidence for it though.
    (2)

  10. #120
    Player
    usalia's Avatar
    Join Date
    Jun 2017
    Posts
    87
    Character
    Usalia Killia
    World
    Zodiark
    Main Class
    Marauder Lv 30
    Quote Originally Posted by SendohJin View Post
    Seriously doubtful it lasts a few months. DPS are only doing the dungeons for the MSQ one time, then they can do quests, FATEs, PotD, Hunt Bills, PvP for XP.
    u

    Are you for real? Didnt see thst the in need for this dungeon are dps.no one did fates after 51 for exp in hw.there will be no gopod exp in potd from 60 to 70 in 4.0 at last.
    (1)

Page 12 of 17 FirstFirst ... 2 10 11 12 13 14 ... LastLast