Quote Originally Posted by JohnnyDevo View Post
It's entirely correct that you use jolt/impact/stone/fire normally to get your dualcast procs. The play in the video is actually quite bad. It just brings up the fact that if you hardcast an aero into a thunder or similar situation, such as on pull, there's a chance server delay will mess that up. Otherwise, the flow works just fine due to the 2s cast of the other spells to the 2.5s gcd.
I assume that's fine when it comes to the casts of the 2 second spells in comparison to the 2.5 GCD, but then that means that you wouldn't have a problem whatsoever right? I don't think there's any situation where you would want to hardcast the 4 second spells instead of using Jolt II for the Dualcast