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  1. #81
    Player
    Mnemosynia's Avatar
    Join Date
    Mar 2017
    Location
    NY
    Posts
    127
    Character
    Lilith Pendragon
    World
    Malboro
    Main Class
    Dark Knight Lv 70
    I believe DRK gotta a straight up damage nerf across the board regardless of the DS changes, the loss of scourge is insane, no replacements for our defensive utilities either, so we ended up losing more skills then gained, we didn't get added skills else where except for a shitty shield THAT NO ONE ASKED FOR.

    If i wanted to shield some one i'd play on my astro. I'll trade the shield for scourge any god damn day ffs.
    (0)

  2. #82
    Player
    TheRealMadruck's Avatar
    Join Date
    Nov 2016
    Location
    Limsa
    Posts
    191
    Character
    Firkmann Solksthalsyn
    World
    Goblin
    Main Class
    Archer Lv 30
    Quote Originally Posted by LeoLupinos View Post
    SNIP
    To be honest with you...I sincerely have no problems with these changes. In my own personal opinion...yes this is my opinion as you have your own so please be respectful......I personally believe that a tank should never leave Grit Stance unless they are off tanking as you are taking less damage and allowing your healer to do more off damage themselves. Now again, this is all based on my play style. As for all the other abilities....they truly do not bug me. To me, the only people that are upset by this are the Dark Knights that once they pull and aggro a group of enemies they immediately switch Grit off to be more of a burden on the healer. So, please do not insult or disrespect me or anyone for voicing my opinion....
    (3)
    I guess it's my fate as a Dark Knight. Soon, I won't even feel any remorse for my actions!-Cecil Harvey-FFIV DRK

  3. #83
    Player
    Praesul's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    365
    Character
    Praesul Presul
    World
    Balmung
    Main Class
    Warrior Lv 100
    Quote Originally Posted by TheRealMadruck View Post
    To be honest with you...I sincerely have no problems with these changes. In my own personal opinion...yes this is my opinion as you have your own so please be respectful......I personally believe that a tank should never leave Grit Stance unless they are off tanking as you are taking less damage and allowing your healer to do more off damage themselves. Now again, this is all based on my play style. As for all the other abilities....they truly do not bug me. To me, the only people that are upset by this are the Dark Knights that once they pull and aggro a group of enemies they immediately switch Grit off to be more of a burden on the healer. So, please do not insult or disrespect me or anyone for voicing my opinion....
    News flash, even if other players do that YOU don't have to do that. You can keep grit on all day and literally never turn it off if you want, the option was always there. But instead we LOST options.
    (0)

  4. #84
    Player
    Starkbeaumont's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    758
    Character
    Raegen Beaumont
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Mnemosynia View Post
    I believe DRK gotta a straight up damage nerf across the board regardless of the DS changes, the loss of scourge is insane, no replacements for our defensive utilities either, so we ended up losing more skills then gained, we didn't get added skills else where except for a shitty shield THAT NO ONE ASKED FOR.

    If i wanted to shield some one i'd play on my astro. I'll trade the shield for scourge any god damn day ffs.
    shitty shield? it's an awesome defensive tool and by granting 50 blood when broken also a great offensive tool. in the time it takes to come off cd, you will have replenished the mp already. if you use blackest night whenever possible you'll basically have 1.8 times of your HP while gaining access to up to Bloodspiller 4 times per minute.
    (1)

  5. #85
    Player
    TheRealMadruck's Avatar
    Join Date
    Nov 2016
    Location
    Limsa
    Posts
    191
    Character
    Firkmann Solksthalsyn
    World
    Goblin
    Main Class
    Archer Lv 30
    Quote Originally Posted by Praesul View Post
    News flash, even if other players do that YOU don't have to do that. You can keep grit on all day and literally never turn it off if you want, the option was always there. But instead we LOST options.
    Praesul, I respect your opinion but I am glad we did lose options. Now all Dark Knights will understand that their playstyle is about holding hate, mitigating damage and above all else....being a tank. I do not think that the damage is as severe as you might imagine...or it could be....but would you not say it is fair to wait to actually play before passing judgement?
    (0)
    I guess it's my fate as a Dark Knight. Soon, I won't even feel any remorse for my actions!-Cecil Harvey-FFIV DRK

  6. #86
    Player
    Praesul's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    365
    Character
    Praesul Presul
    World
    Balmung
    Main Class
    Warrior Lv 100
    Quote Originally Posted by TheRealMadruck View Post
    Praesul, I respect your opinion but I am glad we did lose options. Now all Dark Knights will understand that their playstyle is about holding hate, mitigating damage and above all else....being a tank. I do not think that the damage is as severe as you might imagine...or it could be....but would you not say it is fair to wait to actually play before passing judgement?
    They were already holding aggro before, they were already mitigating before, they are 100% tanks. Not having grit on doesn't all of a sudden make one INSTANTLY lose aggro and die. If I'm tanking the boss, if I'm taking the hits, if I'm surviving the damage then I'M the tank and no one can say otherwise. You are, 100%, objectively, wrong.

    It's not even a slight against you specifically. It's just factually wrong.
    (2)

  7. #87
    Player
    TheRealMadruck's Avatar
    Join Date
    Nov 2016
    Location
    Limsa
    Posts
    191
    Character
    Firkmann Solksthalsyn
    World
    Goblin
    Main Class
    Archer Lv 30
    Quote Originally Posted by Praesul View Post
    They were already holding aggro before, they were already mitigating before, they are 100% tanks. Not having grit on doesn't all of a sudden make one INSTANTLY lose aggro and die. If I'm tanking the boss, if I'm taking the hits, if I'm surviving the damage then I'M the tank and no one can say otherwise. You are, 100%, objectively, wrong.

    It's not even a slight against you specifically. It's just factually wrong.
    As I said....that is based all on your biased opinion on what your playstyle is. I consider you philosophy to be incredibly shortsighted based solely that you do not consider the communities generalized playstyle vs your own! I believe you have a right to voice your opinion....but understand one fact, what I feel and what you feel makes no damn difference in the end. SE will redesign any job they feel does not meet what they consider the correct playstyle. I have my own qualms about SE....but even I admit to this fact even if I disagree with it!
    (0)
    I guess it's my fate as a Dark Knight. Soon, I won't even feel any remorse for my actions!-Cecil Harvey-FFIV DRK

  8. #88
    Player
    Praesul's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    365
    Character
    Praesul Presul
    World
    Balmung
    Main Class
    Warrior Lv 100
    Quote Originally Posted by TheRealMadruck View Post
    As I said....that is based all on your biased opinion on what your playstyle is. I consider you philosophy to be incredibly shortsighted based solely that you do not consider the communities generalized playstyle vs your own! I believe you have a right to voice your opinion....but understand one fact, what I feel and what you feel makes no damn difference in the end. SE will redesign any job they feel does not meet what they consider the correct playstyle. I have my own qualms about SE....but even I admit to this fact even if I disagree with it!
    It is not an opinion. If I'm playing a blue icon job, have the boss' attention, am using mitigation cooldowns, then I am the tank. This is fact. There is no arguing otherwise.
    (1)

  9. #89
    Player
    TheRealMadruck's Avatar
    Join Date
    Nov 2016
    Location
    Limsa
    Posts
    191
    Character
    Firkmann Solksthalsyn
    World
    Goblin
    Main Class
    Archer Lv 30
    Quote Originally Posted by Praesul View Post
    It is not an opinion. If I'm playing a blue icon job, have the boss' attention, am using mitigation cooldowns, then I am the tank. This is fact. There is no arguing otherwise.
    Praesul, lets leave this amicably...let us agree that we both disagree. I hope you still play Dark Knight after SB drops and take care.
    (0)
    I guess it's my fate as a Dark Knight. Soon, I won't even feel any remorse for my actions!-Cecil Harvey-FFIV DRK

  10. #90
    Player
    FallenWings's Avatar
    Join Date
    Nov 2013
    Posts
    520
    Character
    Xyasreau Borlaaq
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by TheRealMadruck View Post
    As I said....that is based all on your biased opinion on what your playstyle is. I consider you philosophy to be incredibly shortsighted based solely that you do not consider the communities generalized playstyle vs your own! I believe you have a right to voice your opinion....but understand one fact, what I feel and what you feel makes no damn difference in the end. SE will redesign any job they feel does not meet what they consider the correct playstyle. I have my own qualms about SE....but even I admit to this fact even if I disagree with it!
    Personally, I see nothing more short sighted than the belief that a skill should be called "Tank Stance" and that not being in said stance makes you any less a tank.

    I personally prefer to play beyond the bare minimum required to clear content and do more for my group with appropriate skill usage. Looking at some of your other posts, you seem to be under the impression that Grit makes you 100% more durable and grants healers Triple DPS uptime when that clearly isn't the case at all.

    For a meager 20% damage reduction, you as a Dark Knight, lose upwards of 40% personal damage due to not only natural grit penalty but the loss of Blood Weapon. Your healer doesn't get 20% more damage as it doesn't simply work that way. If anything, healers, especially in this game, that are worth their salt will barely notice a difference if you use your actual, costless defensive cooldowns appropriately. They already have hots ticking on you, they have a plethora of instant off the GCD heals and their basic cure potency can chunk your hp from 1 -100 in no more than 2-4 casts. What you lose over your entire attack uptime, can never be made up by a healer receiving at best, one additional Stone 2 cast.

    I'll never understand the idea that the "proper" tank fantasy should be a walking shield with moderately annoying lights that pose no real threat to their enemies.

    I personally prefer a tactically trained holy knight, a ruthless black knight of the abyss, and a battle-crazed barbarian over that. But that's just my personal opinion.
    (4)

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