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  1. #1
    Player
    Sweetgrass's Avatar
    Join Date
    May 2016
    Posts
    81
    Character
    Elated Moogle'maestro
    World
    Jenova
    Main Class
    White Mage Lv 74
    This is the average kneejerk reaction to a class getting actually meaningful mechanics, in exchange for losing some brainless "keep this on CD" damage buttons.

    Was pressing Low Blow every time it lit up, very cerebral? Did pressing Scourge any time the timer on it dropped to around 3 seconds, really shine a light in your life? Was seeing the icon for Mercy Stroke glow, like a little glimpse of paradise?

    I'll take skills that eat MP for a Blood-restoring shield, a Blood-fueled hit that's unaffected by our tank stance, and an MP restoring, effect extending, Blood-consuming cooldown that gives us almost infinite Blood/MP for the duration, instead of off GCD mashing any day, speaking as one of the top 50 DRKs pre-echo on my main and alt, thank you.
    (7)

  2. #2
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Sweetgrass View Post
    This is the average kneejerk reaction to a class getting actually meaningful mechanics, in exchange for losing some brainless "keep this on CD" damage buttons.
    Thereby implying the new mechanics will not be just as brainless.

    To me, it looks like Quietus and Bloodspiller are brainless blood gauge dumps (AoE/Single target respectively) and blackest night another OGCD you want to use whenever you can to build gauge for the dumps. And instead of keeping track of Delirium, you just use it every third blood price/weapon now.

    I don't see any meaningful mechanics from the tooltips provided truth be told. I just see a simplified rotation and a mindless additional resource system on top.
    (7)