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  1. #1
    Player
    Edewen's Avatar
    Join Date
    Oct 2013
    Posts
    279
    Character
    Rydia Stardust
    World
    Midgardsormr
    Main Class
    White Mage Lv 93
    Quote Originally Posted by Naunet View Post
    Okay, awesome, I am so glad we'll be able to actually relate locations now. xD

    However, the new design makes it PAINFULLY obvious how channelized and restricted ARR (and yes, even HW) zones are. Ew. @_@ Soooooooo much skipped area. I always felt it before, but good grief lol.
    I would say this way makes more sense though as it povides 2 very important things.

    Room to expand. Instead of the same old zones in old areas, they could expand make others in case the need arises.
    Climate seperation. Showing this sort of distance between zones so a desert isnt right next to a snow zone makes things much more realistic. That is something that I personally always found annoying about other games. Random snow areas surrounded by fire zones.
    (1)

  2. #2
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Edewen View Post
    Climate seperation. Showing this sort of distance between zones so a desert isnt right next to a snow zone makes things much more realistic. That is something that I personally always found annoying about other games. Random snow areas surrounded by fire zones.
    Oh I agree completely. I was just commenting that the obvious channeling really made me cringe. The ARR zones feel so claustrophobic. The HW zones are bit better, but they're still hampered by really annoying invisible walls and nonsensical "you can't actually stand here despite being able to fly over it" spots.
    (2)