Quote Originally Posted by Epo View Post
Tank busters happen pretty frequently in my opinion o.O Not to mention, again that we still don't know what Stormblood content holds and could VERY well require many tank busters to be healed. Also, if you don't have to cast cure II on a frequent basis as a main healer in end game content (We're not talking Zurvan here, that ain't end game :P ), then I feel bad for any cohealers you have that could be pure dpsing instead :X (Though to be fair we also have echo atm and loads more gear than we did when savage was first released so even if Stormblood stayed the same, which I don't believe it will, then we can't compare it to the game in it's current state)
Even if the frequency or damage calculations increase, Astro remains stronger at both healing and utility. Keep in mind, you'll need to cast an average of 15 GCDs-- approximately 38 seconds -- just to stack three Lilies. That means throughout those 38 seconds, you cannot use Asylum, Tetragrammation, Assize or Divine Benison. How often does that honestly occur because in my own experience, I have never once gone that long without using at least one of those abilities. The Lily mechanic is essentially Spear. How many people actually like that card? There's a reason it's considered Royal Road fodder. Cooldown reduction just... isn't a valued mechanic. At least not at such low amounts. 4% is worthless; 10% is barely noticeable and even 20% is only decent. People pre-plan their cooldowns.

The only way this system is salvageable is if Lilies can be accumulated through Medica, Medica II, Stone IV and Regen. Let White Mage drown in cooldown reduction. It's still not Astro levels of amazing, but at least they would be visible enough.