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  1. #1
    Player
    Eothas's Avatar
    Join Date
    Aug 2015
    Posts
    161
    Character
    Xander Wolf
    World
    Balmung
    Main Class
    Sage Lv 90
    Quote Originally Posted by Jonnycbad View Post
    You guys forgetting that Assize is now extremely OP now? It's big damage and big heal, instantly, with 10% MP to boot.
    AST's new skill (Earthly Star) is similar to assize and outclasses it completely. Assize has 300+300 potency and Earthly Star has 900 (!!!) + 200 potency, it just requires a bit of planning ahead for maximum efficiency. With this new skill AST will have an even easier time healing content plus the broken Balance. Honestly, anyone saying that WHM is fine must be trolling.

    I'm not even going to talk about Lilies, they are garbage, there is a post on reddit explaining why cohesively. Well, I can adapt fast to other jobs, but it's sad that S.E. screwed one of the most iconic jobs. WHM will be even more shunned in SB, unless they change something before early acess, doubtful though.
    (4)

  2. #2
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Eothas View Post
    AST's new skill (Earthly Star) is similar to assize and outclasses it completely. Assize has 300+300 potency and Earthly Star has 900 (!!!) + 200 potency, it just requires a bit of planning ahead for maximum efficiency. With this new skill AST will have an even easier time healing content plus the broken Balance. Honestly, anyone saying that WHM is fine must be trolling.
    Hi.

    Earthly Star isn't going to be anything like Assize and it'll have a completely different style of usage, I actually think Earthly Star is going to be AST's spin on Cure III. The key detail to note here is that it has a radius and currently, that radius is 1 yalm (Which I strongly hope is a typo in the tooltip), the effect for it makes me think it's going to be more around the 8 yalm radius once the dust has settled. Much like Cure III it's a big and precise burst of aoe HPS to a specific spot (or target).

    In some respects it'll be the better ability, no MP cost, ground targetable for more precision and a raw potency advantage. On the flipside, you've got that cooldown so you'd better place it careful, and it's also worth noting that it's highly likely that the new Divine Seal won't buff it as well.

    I do agree that the Lilly mechanic is underwhelming tho. Fingers crossed Omega brings some nice big consistent healer checks to get some use out of our 4.0 abilities.
    (1)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  3. #3
    Player
    Eothas's Avatar
    Join Date
    Aug 2015
    Posts
    161
    Character
    Xander Wolf
    World
    Balmung
    Main Class
    Sage Lv 90
    Quote Originally Posted by Sebazy View Post
    Hi.
    Hi. I imagine that Earthly Star will be a two-step skill, you first use it like a regular ground skill and then activate it at any time to pop the heal/damage, usually after 10 seconds for maximum potency. If it really works that way, I think it's godlike. For example in Zurvan (can't think of a better example atm), while he is casting Soar you use ES in the middle, do the mechanic, stack in the middle (at this time 10 seconds have passed) and pop the AoE for free 900 potency heal, seems really good for players that know the boss script/rotation well.

    Lilly is horrible, not really optimistic for adjustments before early acess, but who knows...
    (1)