Quote Originally Posted by Thunda_Cat_SMASH View Post
This argument only works if the other players are pulling massive numbers. DDs can take it easy just as much as healers can by adopting a much less rigorous and strict rotation or skipping use of oGCDs, and tanks are equally liable of taking it easy by just sitting in tank stance and spamming aggro combo. Why is it OK for these guys to take it easy and not push themselves to the edge, but it's a crime for healers to not continually be pushing out massive dps while babysitting their team? It's a weird double standard in this game that it's OK for dps to be pushing out 30-40% of their Max, but healers are expected to deal out 100-125% of what their capable of at all times.
It isn't. The Tales of Duty Finder thread is filled with people complaining about tanks not using CDs and DPS not knowing how to aoe properly. If the tank pulls huge and DPS single target, they are far more likely to be yelled about. In fact, I had a leveling just this morning where the BLM had been kicked previously for not aoeing. The whole crux of this argument is when tanks or DPS don't use their fully toolkit and properly aoe, they get called out but for some reason healers don't. Healer DPS couldn't have been made any easier and yet we have a thread where people have stubbornly refused to DPS because they don't want to. They are essentially telling any other player who they're paired with, "I'm going to play my way and you're going to like it."

To summarize:

Tanks who do not use their cooldowns properly are bad tanks
DPS who refuse to aoe large pulls are bad DPS
Support DPS who refuse to use said support abilities because they couldn't be bothered are bad DPS

We all agree, yes? Why is one role omitted from that standard? No one is asking for 1,000+ healer DPS. They're asking you use all your abilities relatively to the situation. If the tank isn't taking enough damage to warrant healing, why are you standing their staring into space when you could help the group kill things?