Page 3 of 3 FirstFirst 1 2 3
Results 21 to 30 of 30
  1. #21
    Player
    Zephyrin's Avatar
    Join Date
    Mar 2011
    Posts
    610
    Character
    Zephyrin Ambervale
    World
    Moogle
    Main Class
    Paladin Lv 70
    dont worry , there are some pure healers to compensate ...
    (0)

  2. #22
    Player
    CupDeNoodles's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    74
    Character
    Noody Cup
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Greven View Post
    WAR niche is high DPS dude
    Couldn't disagree more. For me it's always been...

    WAR-high HP, Self healing, good DPS

    PLD-Great mitigation, decent DPS (Probably needs more love in the form of better DPS utility.)

    DRK- Good mitigation(some in the form of evasion buffs and blind debuffs if I'm not mistaken), some self healing, good DPS

    Though to each their own I suppose.
    (2)

  3. #23
    Player
    CupDeNoodles's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    74
    Character
    Noody Cup
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Bourne_Endeavor View Post
    I suspect they want to cut back on self healing. Currently, Warrior has an abundance of ways where it's own healing capabilities means the actual healer doesn't even need to touch them. A couple examples in A12S. After the first Punishing Heat and again during the add phase. If done properly, you'll need maybe a single regen. I doubt the devs like that we do that.
    or even those moments in a four man dungeon where the healer bites it on some random mechanic with the boss at 30% and I manage to keep myself alive long enough for the DPS to finish the fight. That's what warriors do.

    But that's what draws so many towards the job. Why not continue to buff the other tanking jobs rather than nerfing warrior by taking blood bath away?

    I really hope I'm blowing this out of proportion but I can't see it not being a nerf.
    (0)

  4. #24
    Player
    CupDeNoodles's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    74
    Character
    Noody Cup
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Laerune View Post
    From what I have seen in the Live Letter (Ninja's Shadow Fang, gets a slash debuff added to it aswell) some skills will merged toghter, I would not be suprised to see Bloodbath merged with another skill.
    I REALLY hope you're right.
    (0)

  5. #25
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by CupDeNoodles View Post
    Couldn't disagree more. For me it's always been...

    WAR-high HP, Self healing, good DPS

    PLD-Great mitigation, decent DPS (Probably needs more love in the form of better DPS utility.)

    DRK- Good mitigation(some in the form of evasion buffs and blind debuffs if I'm not mistaken), some self healing, good DPS

    Though to each their own I suppose.
    WAR has always had solid mitigation. Infact in some ways its stronger since Inner beast triggers of a built resource rather than a CD and WARs could maintain a 10% damage reduction on targets. Infact its only real edge in self healing came from Inner Beast heals and the CD it got in HW. Both other tanks could get Bloodbath, PLD has clemency and DRK has a health leech as part of its rotation. In magic situations WAR was perhaps even superior in a lot of scenarios to PLD in mitigating. PLD has had jack all to mitigate magic damage with.
    (0)

  6. #26
    Player ErikMynhier's Avatar
    Join Date
    Aug 2013
    Location
    Arizona
    Posts
    1,507
    Character
    Erik Mynhier
    World
    Balmung
    Main Class
    Paladin Lv 90
    Warrior just got to "gud", which is a funny idea with the "git gud" mentality of game developers.

    It just seems though the target on their back was to big. For Warriors going forward.....

    (0)

  7. #27
    Player
    DWolfwood's Avatar
    Join Date
    May 2012
    Posts
    363
    Character
    Dylan Wolfwoodicus
    World
    Goblin
    Main Class
    Warrior Lv 80
    I wouldn't worry about WAR. From what we're given, WAR is already looking to be top tank again, both MT and OT. PLD gets a Shield that stops all their actions and a very paltry MT DPS buff in the form of Requiescat as of now. WAR gets Rampart on top of the strongest mitigation toolkit in the game. Reprisal basically replaces WAR's Storm's Path, and since it's oGCD, it will be even easier to use when needed.

    PLD looks like it will be a much stronger OT than before at least. Unless they make changes to its casting, it will making the most use of Requiescat, Holy Spirit, and Clemency as OT. Outside of phase transition damage which sometimes doesn't even have a direction, Passage of Arms also makes more sense for an OT to use, to prevent possible cleave damage on the party.
    (0)

  8. #28
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,249
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    PLD OT since the SwO changes have put them very close, if not on par with WAR and DRK, maybe slightly behind but not much. PLD's big DPS problems was when they were MTing. That's where they were miles behind a DRK MT and WAR MT DPS, because both can stance dance or had powerful DPS cooldowns. The only cooldown PLD had for dmg was FoF and Spirits Within.
    (0)

  9. #29
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    pali is the self healing tank now potency got cut in half
    (0)

  10. #30
    Player
    aleph_null's Avatar
    Join Date
    Mar 2016
    Posts
    690
    Character
    Aleph Alpha
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Jonnycbad View Post
    PLD OT since the SwO changes have put them very close, if not on par with WAR and DRK, maybe slightly behind but not much. PLD's big DPS problems was when they were MTing. That's where they were miles behind a DRK MT and WAR MT DPS, because both can stance dance or had powerful DPS cooldowns. The only cooldown PLD had for dmg was FoF and Spirits Within.
    Eh, no. Drk has way bigger issues with aggro while main tanking compared to pld, since pld at least has savage blade in their dps rotation. Stance dancing is a nonfactor in current raid tier, neither pld nor drk are expected to even turn their tank stance on during an optimized run.

    The only reason pld is bad is due to their dps compared to drk and war, and in a12s' case their magic mitigation is way weaker than the other two tanks. Meanwhile in a9s-a11s, even with the amount of physical damage on the tanks, pld still isn't optimal since their extra physical mitigation doesn't afford the healers as much dps as the dps loss from bringing pld instead of drk.

    Dps cooldowns alone, fof (30% dmg up, 30s duration, 90s cd) is nearly as powerful as berserk (50% dmg up, 20s duration, 90s cd, 5s pacification), though that's not the only factor that determines a tank's dps. War has maim (20% dmg up, near full uptime), drk has darkside (15% dmg up, full uptime), and other stuffs that buff their dps (dark arts, blood weapon, deliverance/abandon crit buffs).
    (0)

Page 3 of 3 FirstFirst 1 2 3