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  1. #11
    Player
    ZhaneX's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    785
    Character
    Zana Amariyo
    World
    Behemoth
    Main Class
    Thaumaturge Lv 80
    Is it definite that WAR is losing Bloodbath? I know that it's not included in the list of Tank Role Skills, but couldn't that just mean it's now exclusive to WAR?
    (1)

  2. #12
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by ZhaneX View Post
    Is it definite that WAR is losing Bloodbath? I know that it's not included in the list of Tank Role Skills, but couldn't that just mean it's now exclusive to WAR?
    This could easily just be the case and it's been renamed to something else. Along with any other skills that were "lost"/changed.
    (0)

  3. #13
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Quote Originally Posted by Belhi View Post
    Frankly WARs are in HW are rather unbalanced. They have little in the way of weaknesses and a lot of strengths over the other two tanks. One way or another, unless they aren't going to balance the tanks, either the other tanks are going to be pulled up to be on par or WAR is going to be brought down. Bloodbath isn't a real loss against the other tanks since both other tanks could get it anyway, though in a weakened form. The WAR cant be the best at almost everything.
    I have to agree here, WAR has been pretty OP for a good long time. Ever since they buffed the class back in 2.0 it's been increasingly more powerful, granted that buff was needed, given how awful the class was. Now it's gotten to the point where if it continued to grow, it would just continue to cause balance issues throughout every aspect of the game.
    (2)

  4. #14
    Player
    Donaria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    151
    Character
    Donaria Justicar
    World
    Malboro
    Main Class
    Dragoon Lv 70
    Melee dps will be able slot blood bath now, as a drg its something that I did anyways but my pld is sad now.
    (0)

  5. #15
    Player
    Donaria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    151
    Character
    Donaria Justicar
    World
    Malboro
    Main Class
    Dragoon Lv 70
    Side note: if drk identity becomes the sustain tank then war has to be the dps tank I think most war would sometimes rather have rampart>bloodbath, it's just bloodbath feels cooler during a fight.
    (0)

  6. #16
    Player
    Greven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    778
    Character
    Chris Von'greven
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    WAR niche is high DPS dude
    (0)

  7. #17
    Player
    aleph_null's Avatar
    Join Date
    Mar 2016
    Posts
    690
    Character
    Aleph Alpha
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Greven View Post
    WAR niche is high DPS dude
    Not really, at the highest level of play drk and war do similar dps, assuming your group optimizes for total raid dps instead of personal padding (or something stupid like fixed MT OT roles). In a9s drk usually does more than war thanks to their ogcd aoes. In a10s, a11s and a12s drk and war do really similar dps (by similar I mean something like 1-5% difference). The only fight where war clearly has better dps is faust z, since that fight lasts like 40-50s with a good group, so the dps spikes using berserk are more pronounced (even using the same group, the difference in personal dps between good crit roll and bad crit roll can be 10-20%).

    In case anyone wondering, there aren't as many samples with pld, since they aren't preferable for speedkills, and some speed thresholds can't be surpassed without the perfect composition (killing refurbisher before faust without echo, for example) so it's hard to make a fair comparison. At similar kill speed usually pld does like 10% below war/drk.
    (0)
    Last edited by aleph_null; 05-27-2017 at 07:57 PM.

  8. #18
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Belhi View Post
    WARs will be able to save up enough inner beast bar to use two Inner Beasts in a row.
    *3 IBs in a row

    You could always do 2 (IB -> Infuriate -> IB).

    Also WAR losing Bloodbath sucks, it had tons of synergy with our job and now that we've lost both that and Second Wind we have no sustain in Deliverance. That puts us on level ground with PLD/DRK in terms of self healing, but behind DRK in AOE tanking.
    (0)
    Last edited by SpookyGhost; 05-27-2017 at 08:26 PM.

  9. #19
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    I suspect they want to cut back on self healing. Currently, Warrior has an abundance of ways where it's own healing capabilities means the actual healer doesn't even need to touch them. A couple examples in A12S. After the first Punishing Heat and again during the add phase. If done properly, you'll need maybe a single regen. I doubt the devs like that we do that.
    (1)

  10. #20
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,361
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Simply WAR was OP. However we don't know the potency on fell cleave and if they added a new self healing move or more mitigation
    (0)

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