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Results 61 to 69 of 69
  1. #61
    Player
    Barachim's Avatar
    Join Date
    Jun 2015
    Posts
    399
    Character
    Barachim Vandal
    World
    Phoenix
    Main Class
    Dragoon Lv 100
    I'm just not a fan of flashy moves in general. If I could turn off almost all effects, except for the AoE circles, I would.
    (2)
    Last edited by Barachim; 05-25-2017 at 02:21 AM.

  2. #62
    Player
    Remus's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    1,392
    Character
    Robas Kebas
    World
    Odin
    Main Class
    Samurai Lv 100
    Samurai has a certain aesthetic to it. I do believe they could have done more for example the 3 sen skill could have looked better but still looks okay.
    (6)

  3. #63
    Player
    Oscura's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    373
    Character
    Shion Sumeragi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    I personally thought Samurai was really lame until this past live letter. Seeing the animations in action and in proper context I'm completely in love. I don't really plan to play or "main" it, I might play it on my alt character. Either way I just find it aesthetically pleasing, since I mostly appreciate the aesthetic they were aiming for. Like Yoshi-P I definitely appreciate the whole samurai-cinema aesthetic. The animations just feel really cutting edge and the movements aren't wasted. A lot of animations feel mechanical to me, especially stuff like some Dragoon or Ninja animations. While Red Mage had a lot of flashy ones, to me the Samurai ones just felt a lot more organic.
    (4)

  4. #64
    Player
    Mholito's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    1,316
    Character
    Mholi'to Lihzeh
    World
    Zodiark
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Barachim View Post
    I'm just not a fan of flashy moves in general. If I could turn off almost all effects, except for the AoE circles, I would.
    You can do exactly that. Just got to your character config and set everyone's animations to limited.
    (0)

  5. #65
    Player
    Domeric's Avatar
    Join Date
    Jan 2017
    Location
    Archades
    Posts
    205
    Character
    Kano Michio
    World
    Jenova
    Main Class
    Samurai Lv 71
    Quote Originally Posted by Remus View Post
    Samurai has a certain aesthetic to it.
    Auto attacks are an aesthetic?
    (0)
    I am the Fist of Retribution

  6. #66
    Player
    Rubiss's Avatar
    Join Date
    May 2015
    Posts
    336
    Character
    Rubiss Tantegel
    World
    Cactuar
    Main Class
    Scholar Lv 90
    I feel dissatisfied with the live letter in general because they wasted too much talking about BLM mechanics when there are more interesting classes that could have used some of the time.
    (4)

  7. #67
    Player
    AlphaDragoon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    466
    Character
    Renault Cathetel
    World
    Ultros
    Main Class
    Samurai Lv 90
    The only move I feel needs a bit more flash is the Midare Setsugekka, and that's really only at the end. It feels like the first two hits (which look super cool) are leading to a third really big thing and then it's done.

    Everything else looks really awesome. Can't wait to play it myself.

    Quote Originally Posted by Rubiss View Post
    I feel dissatisfied with the live letter in general because they wasted too much talking about BLM mechanics when there are more interesting classes that could have used some of the time.
    This. I wanted to see a lot more from Samurai and the classes that didn't even get mentioned, like Dark Knight.
    (5)

  8. #68
    Player
    Rhivryn's Avatar
    Join Date
    Nov 2012
    Location
    Limsa Lominsa
    Posts
    64
    Character
    Rhivryn Shaw
    World
    Exodus
    Main Class
    Samurai Lv 100
    Quote Originally Posted by LionFury1 View Post
    Dark Knight, Astrologian, and Machanist during the heavensward launch all had amazing job animations that made you excited to play the classes because it had the wow factor to it, but that trend seemingly was lost upon Samurai.
    I think the Samurai animations are fluid, organic, they have lots of weight to them, and the movements aren't lost in a laser show (much like many of dragoons beautiful animations are). I have to disagree with your interpretation, as someone with a degree in animation, its clear a lot of effort and care went into Samurai, at least visually. I am sorry you are disappointed.
    (2)

  9. #69
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    The only thing that made me feel let down with Samurai was the last skill they showed. It just didn't seem worthy of taking all of the gauge. Outside of that Samurai looked great.
    (3)

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