Quote Originally Posted by Naunet View Post
1. Perhaps that's a sign that healing spells should be more interesting than just "single target", "stronger single target", "aoe". Considering other game devs have managed to come up with more complicated designs, I think we can stand to expect more from SE.

2. You don't heal in a vacuum. Good, complex boss mechanics make even the simplest healing fun.
1. You said that you wanted to do more healing to the point where you cannot stop casting healing spells or your party dies. There's no way to make that "interesting" in FFXIV. You're bound to be pushing a few set of "core healing skills" all day, just like everyone else. That's how the game works.
Of course, you have some buffs and oGCD that can help breaking the monotony, but that's pretty much it. Even if you do a combo system like the other job have, like cast Cure, combo with Cura, then Curaga or whatnot (hello overhealing), you'd still be doing a 1, 2, 3 combo all day long. Not mentioning that Scholar can pretty much be deleted from the game, or completly reworked, because once shields are applied, there's nothing much to do.

2. There isn't much type of damage to heal... Tank AA, Tank busters, Raid AoE, and DoTs. Oh and esuna some debuffs too. No matter how you look at it, every fight is like that. Damage is damage. You shield people from it, and then you heal what has to be healed.

3. My own addition. This is Final Fantasy. White mages, the "default healer", the most vanilla one, has one of the most powerful spell in the franchise: Holy. Since Final Fantasy I, White mages are doing damage through white magic. White magic isn't only healing spells. You should have a look at the lore book some day, to understand what white magic has to offer, at least in the lore of FFXIV. I mean... the conjurer quest line is all about that.
Healers, in FFXIV, always had quite a bunch of DPS skills. Scholar even comes from Arcanist ffs. That's how healing works in this game. There's no "I picked healer so I'll only heal!". That's not how it was designed. It's not because some other game have healers doing 100% healing that it must be the same in every other game.
In short terms, healing, in FFXIV, includes damage spells, and using them is part of the role. Going againt that is going against the core design of the healer role in FFXIV. Like BLM going "ice mages", that's now how they are supposed to work.

I understand that some people want to be like Sylphie, and only be casting healing spells. But that's not how it's done in FFXIV. That's all. And this thread is here to remind people about that fact.