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  1. #251
    Player
    Purrsnikitty's Avatar
    Join Date
    Mar 2016
    Posts
    94
    Character
    Purrsnikitty Hissingr
    World
    Mateus
    Main Class
    Dancer Lv 90
    What people are asking for:

    - Heal when healing is necessary. If your party is taking too much damage it is okay to not DPS.
    - If you find yourself standing around, throw some dots on, cast a few damage skills.
    - Use your time wisely. If you aren't comfortable with the dungeon no one is going to get on you, but if you can contribute please do.

    Dungeons, raids, and trials are team content. That means everyone needs to pull their weight. Healers need to use their time just as efficiently as everyone else. It isn't uncommon for me to see tanks use cooldowns to give me that window of opportunity to DPS. I also see DPS pop second wind so I don't have to switch targets or change stances. They work for a team gain and healers should not be exempt from that.
    (12)

  2. #252
    Player
    Freyt's Avatar
    Join Date
    Aug 2013
    Location
    The Goblet 1-42
    Posts
    633
    Character
    Rabbit Ackerman
    World
    Gilgamesh
    Main Class
    Blue Mage Lv 80
    To many replies since last post. To reiterate if you kick the healer for a reason such as they're not dps'ing enough, I'll leave regardless of my role. It's not a threat, it's a promise. If you don't care that I left, then so be it. You don't have to care, and I don't have to care about you caring or not.
    (0)

  3. #253
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by Freyt View Post
    To many replies since last post. To reiterate if you kick the healer for a reason such as they're not dps'ing enough, I'll leave regardless of my role. It's not a threat, it's a promise. If you don't care that I left, then so be it. You don't have to care, and I don't have to care about you caring or not.
    I don't understand your need to keep shouting this here. Everyone is absolutely 100% free to leave a dungeon whenever for any reason. You don't care, we don't care, you don't care we don't care, we don't care you don't care we don't care. Let's get back to the topic.

    This post sums up really well why healers are expected to DPS in this game - to pull their weight as much as the rest of their team:
    Quote Originally Posted by Purrsnikitty View Post
    What people are asking for:

    - Heal when healing is necessary. If your party is taking too much damage it is okay to not DPS.
    - If you find yourself standing around, throw some dots on, cast a few damage skills.
    - Use your time wisely. If you aren't comfortable with the dungeon no one is going to get on you, but if you can contribute please do.

    Dungeons, raids, and trials are team content. That means everyone needs to pull their weight. Healers need to use their time just as efficiently as everyone else. It isn't uncommon for me to see tanks use cooldowns to give me that window of opportunity to DPS. I also see DPS pop second wind so I don't have to switch targets or change stances. They work for a team gain and healers should not be exempt from that.
    (8)
    Last edited by Taika; 05-24-2017 at 04:56 AM.

  4. #254
    Player
    bounddreamer's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    1,598
    Character
    Talya Stormbreaker
    World
    Lamia
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Freyt View Post
    To many replies since last post. To reiterate if you kick the healer for a reason such as they're not dps'ing enough, I'll leave regardless of my role. It's not a threat, it's a promise. If you don't care that I left, then so be it. You don't have to care, and I don't have to care about you caring or not.
    If you drop when the healer drops I guarantee I can fill those spots with qualified people happy to join in progress within a minute or less.

    So, have fun starting from the beginning again.
    (13)

  5. #255
    Player
    Keridwyn's Avatar
    Join Date
    May 2017
    Location
    Gridania
    Posts
    680
    Character
    Keridwyn Maeve
    World
    Coeurl
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Freyt View Post
    To many replies since last post. To reiterate if you kick the healer for a reason such as they're not dps'ing enough, I'll leave regardless of my role. It's not a threat, it's a promise. If you don't care that I left, then so be it. You don't have to care, and I don't have to care about you caring or not.
    I wont kick a healer for not meeting an arbitrary number of DPS. I wont kick them if they're new to the class, duty, are afflicted by lag or a disability, and give me a heads up or a polite reaponse to my inquiry. I will not kick someone whos trying and obviously struggling.

    I will kick someone who is rude when I ask and I will kick somone who would rather stare at a wall then use a dps spell. All I am asking is for people to give it a try when it becomes less scary in Stormblood.
    (10)

  6. #256
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Naunet View Post
    Can we please stop with the "healers are watching Netflix" BS? Healing requires attention.
    "Healers are watching Netflix" is exaggeration, obviously, but if you need to constantly be on the lookout to the point where your hands quiver and you just can't press GCDs while using your eyes then maybe healer isn't the role for you in this game. Or in general. Because if you replace DPS spells with healing spells you're going to be in the same situation.

    Yes, healing is quite literally the only role in XIV that requires any situational awareness, but if you know when X ability is coming (hint: it happens at the same time every time) then you'll know when people have the potential to take damage and can keep an eye out. You do not have to constantly be sweating bullets, eyes glued to the party, unable to move unless you see someone's health go down.

    If you are learning an encounter, I don't expect you to be putting out optimal min/max DPS, I expect you to be learning when and where you can safely DPS. This doesn't just apply to raids as much as people think it does, all bosses in the game works like this regardless of how good or bad your party is. As an example, lets say you know that the boss does an AOE and then proceeds to do nothing but auto attacks. After healing the AOE, now there is no threat whatsoever and you can freely DPS. Let's say the boss is doing ground target AOEs and 2 DPS stand in them and take damage, but then the boss proceeds to do nothing but auto attacks. Heal the two DPS, then proceed to freely DPS.

    If you literally can not DPS because people are being so stupid that they're constantly taking damage and you're constantly needing to heal, then don't DPS. But keep your GCD rolling - if you can afford 5s to hop into Cleric, then do it (in 4.0 it'd be ~2.5s, but still). If you can't, then don't, but make sure those 5s are filled with useful heals.

    This is the game. This is how it plays. When everyone else is bothering to play the game how it plays and you're deciding to actively not, then you're also actively harming the team. Yes, in an alternate reality where XIV requires constant healing in every encounter ever you would not need to DPS. But that is not the reality we live in.
    (2)

  7. #257
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Naunet View Post
    That would be fine, too, and I agree. But if they don't increase the frequency of damage, you will still end up with lots of downtime. Regardless though, I agree that heals are too strong.
    While I certainly agree that it's not just a matter of damage output needing to be increased or healing potency reduced, albeit they are still necessary occurrences within the expectations of combat within a healers role in general, it then raises a question about the community. Would people actually stop playing the healer role if the game shifted towards a much more dedicated need to use heals? In other words, would people object to stat shifting of mobs so that they would die just as fast as they do now with healers DPSing, so as to balance out that the healer role would have a significantly greater responsibility to heal?

    One of the most common defense regarding why healers DPSing is expected is that "there's not much healing to be done". I agree, but I actually believe many people are simply using that as an excuse to take on a DPS role with minimal healing responsibility. That it's not about a lack of healing needed, but rather that they just want to DPS with healing as an afterthought. Reap the benefits of the role while also primarily focusing on another rather well. If that really is the case, then healing is exactly where it needs to be, as tragic as that is to dumb down an iconic role.
    (2)
    Last edited by Welsper59; 05-24-2017 at 05:23 AM.

  8. #258
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by Naunet View Post
    Can we please stop with the "healers are watching Netflix" BS? Healing requires attention.
    Yeah, sure... :P



    Edit:

    This is me "healing" afk with /idlecam on: https://youtu.be/jBgMe5uHPsE?t=16m15s
    (12)
    Last edited by Taika; 05-24-2017 at 05:27 AM.

  9. #259
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Naunet View Post
    Can we please stop with the "healers are watching Netflix" BS? Healing requires attention. We don't need to be measuring people's contribution with button presses.
    It really isn't BS. Usually when I'm healing a dungeon I'm doing something outside of the game. I'm not even looking at my screen while I DPS. And yet my party doesn't die. It is not too hard to imagine that someone is "watching Netflix" if they're just standing there doing nothing.
    (2)

  10. #260
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Taika View Post
    This is me "healing" afk with /idlecam on: https://youtu.be/jBgMe5uHPsE?t=16m15s
    Nice overheal %. :^)
    (1)

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