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  1. #11
    Player
    MeowyWowie's Avatar
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    Mar 2011
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    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Eldaena View Post
    Well, I'm not so much offended that you didn't read what I typed as I am a little lost with your statement. Can you give further information to support your statement?
    Sure, will post pics later. Doing Ifrit now.
    (0)

  2. #12
    Player
    Mikita's Avatar
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    Mar 2011
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    1,136
    Character
    Mikita Nightsong
    World
    Anima
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Eldaena View Post
    Hello!

    I haven't seen much in the way of % rates people are having with the forbidden melding process. I started a small collection of data from my own experiences and wanted to share my thoughts and see if anyone else had some info they would like to share.
    Hi. I've only just started experimenting with Forbidden Materia on low level items and low level materia... but I wanted to say THANK YOU for sharing your experience with us.


    6) Undetermined if your level effects the %
    Maybe not? I'm a level 50 weaver and was attaching Grade 1 STR materia to cotton half gloves as my first dabblings.

    Only a few tries so far, but each second materia meld attempt was 29% even though I am far overranked for the item and the materia.


    2) How much a materia gives you does not effect the %
    (Example: getting +1 str or +5 str doesn't effect the % outcome)
    If I understand correctly, for the same grade of materia, the actual stat bonus does not affect your percent chance of success?

    So far that seems correct. I had a bunch of Grade 1 STR materia in +1, +2 and +3 varieties, and each time there was the same 29% chance of success on the second meld.
    (1)

  3. #13
    Player
    Cousinjimmy's Avatar
    Join Date
    Sep 2011
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    100
    Character
    Historia Reiss
    World
    Hyperion
    Main Class
    Lancer Lv 80
    The diminishing return curve on materia meld on NQ items occurs at around (Tier III Max -1) + (Tier III Max -1), the success percentage start to decrease in 1.00% instead of 0.50% for every increment of grade. The next limit of success percentage occurs at around (Tier IV Min +1) + (Tier IV Min +1), where success rate drops 2% for each increment of grade on a single materia. In other words, shii start to get real around Max T3 x2 meld, and you'll be crazy to meld max T4 +T4s atm.

    Also, for melds beyond the second one, it seems the success ratio is folded in half. Thus in hypothesis if one were to attch five identical Tier III max materias to the same NQ item, the success ratio would be something like the following:

    100% (1st) >> 22% >> 11% >> 5.5% >> 2.75%

    This by no means is conclusive, we still need to gather up more data. What we do know atm is HQ base raises the base success percentage thus making higher grade melds more viable. Also if one wants to attach multiple materias to the same item, start with the lowest grade first, it'll help out the success rate.
    (1)

  4. #14
    Player
    Medura's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    826
    Character
    Medura Bloodspiller
    World
    Moogle
    Main Class
    Goldsmith Lv 90
    Level 29 wvr

    str+5 (i) 100% -> str+3 (i) 24% -> str+3 (i) 7%

    where did you get "half" from?
    (0)

  5. #15
    Player
    Eldaena's Avatar
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    Mar 2011
    Location
    Ivalice
    Posts
    1,243
    Character
    Eldaena Vonxandria
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Mikita View Post
    Hi. I've only just started experimenting with Forbidden Materia on low level items and low level materia... but I wanted to say THANK YOU for sharing your experience with us.


    Maybe not? I'm a level 50 weaver and was attaching Grade 1 STR materia to cotton half gloves as my first dabblings.

    Only a few tries so far, but each second materia meld attempt was 29% even though I am far overranked for the item and the materia.




    If I understand correctly, for the same grade of materia, the actual stat bonus does not affect your percent chance of success?

    So far that seems correct. I had a bunch of Grade 1 STR materia in +1, +2 and +3 varieties, and each time there was the same 29% chance of success on the second meld.

    Yes, I mean the within the single tier. I think STR materia tier I can only be between +1 STR and +5 STR. And I never saw a difference of % as long as the materia was the same tier.
    (0)

  6. #16
    Player
    Eldaena's Avatar
    Join Date
    Mar 2011
    Location
    Ivalice
    Posts
    1,243
    Character
    Eldaena Vonxandria
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Cousinjimmy View Post
    The diminishing return curve on materia meld on NQ items occurs at around (Tier III Max -1) + (Tier III Max -1), the success percentage start to decrease in 1.00% instead of 0.50% for every increment of grade. The next limit of success percentage occurs at around (Tier IV Min +1) + (Tier IV Min +1), where success rate drops 2% for each increment of grade on a single materia. In other words, shii start to get real around Max T3 x2 meld, and you'll be crazy to meld max T4 +T4s atm.

    Also, for melds beyond the second one, it seems the success ratio is folded in half. Thus in hypothesis if one were to attch five identical Tier III max materias to the same NQ item, the success ratio would be something like the following:

    100% (1st) >> 22% >> 11% >> 5.5% >> 2.75%

    This by no means is conclusive, we still need to gather up more data. What we do know atm is HQ base raises the base success percentage thus making higher grade melds more viable. Also if one wants to attach multiple materias to the same item, start with the lowest grade first, it'll help out the success rate.
    I don't think this is conclusive at all. You're not factoring in what gear you're putting it on and what level it is. Maybe that is statistically correct for the piece you've been putting it on, but that may not be conclusive with all gear. You are correct that we need more data though. Information like what I posted originally would be significantly helpful.
    (0)

  7. #17
    Player
    MeowyWowie's Avatar
    Join Date
    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    Here are some examples, as promised. Sorry it took so long.

    Felt Trousers (Red)
    Base Materia: Ironman's Will III (STR+4 VIT+4)
    M2 Materia: Ironman's Will III (STR+4 VIT+4), Ironman's Will III (STR+5 VIT+5), Ironman's Will IV (STR+7 VIT+7)







    I got the T4 to meld finally (7th attempt) lol

    And here's an example with M2 gear

    Cobalt Sollerets (Red) +1
    Base Materia: Bloodthirst III (HP+47) + Bloodthirst IV (HP+70)
    M3 Materia: Bloodthirst III (HP+40), Bloodthirst III (HP+44)





    Didn't attempt to M3 these, went 1/1 on the first attempt and I'm happy with them lol.

    But as you can see, at least with higher tier materia / higher level gear, the probability of success does in fact change with grades within tiers.
    (1)

  8. #18
    Player
    Eldaena's Avatar
    Join Date
    Mar 2011
    Location
    Ivalice
    Posts
    1,243
    Character
    Eldaena Vonxandria
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    I'm compiling further info and it is looking as if Meowy is correct. The amount the materia gives you CAN effect the % rate, but it doesn't always. ^^ I'll post new info soon.
    (0)

  9. #19
    Player
    Eldaena's Avatar
    Join Date
    Mar 2011
    Location
    Ivalice
    Posts
    1,243
    Character
    Eldaena Vonxandria
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Updated the first post. =)
    (0)

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