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  1. #1
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Vexander View Post
    This may be a bit off topic, but was anyone else surprised they didn't announce the removal of resistances?
    It be hard to remove it since it's a mechanic tied to DOL, aka nodes that check to see if you ele resist is a certain level to get certain benefits from node.

    As for OPs issue, they've already stated that they plan to re-balance the stats so that everyone has the same amount of attribute points use for said race.

    So basically if you are concerned that with 6 stats everyones starting attributes was 30, and Player A had 5 PIE and Player B had 10 PIE but remove it now gives player A a +5 attribute boost over Player B, that won't happen. Those removed 5/10 points will be placed into the remaining attributes.
    (3)

  2. #2
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Airget View Post
    It be hard to remove it since it's a mechanic tied to DOL, aka nodes that check to see if you ele resist is a certain level to get certain benefits from node.

    As for OPs issue, they've already stated that they plan to re-balance the stats so that everyone has the same amount of attribute points use for said race.

    So basically if you are concerned that with 6 stats everyones starting attributes was 30, and Player A had 5 PIE and Player B had 10 PIE but remove it now gives player A a +5 attribute boost over Player B, that won't happen. Those removed 5/10 points will be placed into the remaining attributes.
    Ah, thanks for the explanation, I was not aware of the DoL use of Resistance.
    (0)

  3. #3
    Player
    Nirokun's Avatar
    Join Date
    Mar 2011
    Posts
    264
    Character
    Nirokun Moon
    World
    Excalibur
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Airget View Post
    As for OPs issue, they've already stated that they plan to re-balance the stats so that everyone has the same amount of attribute points use for said race.

    So basically if you are concerned that with 6 stats everyones starting attributes was 30, and Player A had 5 PIE and Player B had 10 PIE but remove it now gives player A a +5 attribute boost over Player B, that won't happen. Those removed 5/10 points will be placed into the remaining attributes.
    Quote Originally Posted by RaijinSupreme View Post
    But the devs in the Live Letter already mentioned that they are adjusting the race stats because of the changes they are making. Piety may be your highest starting stat now, but it won't be come 4.0, and it will be replaced with something else. The only reason you deem it unfair is because you don't know what the change will be yet. It might even better than what you have now.
    Thanks, I didn't know because I only watched a bit of the live letter during my lunch break before going back to work. What I read afterwards didn't mention much about remaining stats, just that Piety was being removed and made a healer-only stat. That's all I need to hear.
    (1)
    "Dream lofty dreams, and as you dream, so you shall become." - James Lane Allen