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  1. #1
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86

    Tank Role actions

    10 abilities.

    Rampart
    Provoke
    Low Blow - Stun target // 5s duration // 25s cooldown
    Convalescence - Increased healing received by 20% // 20s duration // 120s cooldown
    Awareness
    Reprisal - Reduce target’s outgoing damage by 10% // 5s duration // 60s cooldown

    New abilities
    Ultimatum - AoE provoke in 5y radius around self // 90s cooldown
    Anticipation
    Interject - Silence target for 1s // 30s cooldown
    Shirk
    (0)
    Last edited by Ultimatecalibur; 05-23-2017 at 12:43 PM.

  2. #2
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Ultimatecalibur View Post
    10 abilities.

    Rampart
    Provoke
    Low Blow
    Convalescence
    Awareness
    Reprisal

    New abilities
    Ultimatum (AoE Provoke)
    Anticipation
    Interject
    Shirk
    so we only have five of these to pick why tho
    (0)

  3. #3
    Player
    aqskerorokero's Avatar
    Join Date
    Nov 2016
    Posts
    279
    Character
    Aquis Onionslicer
    World
    Ragnarok
    Main Class
    Paladin Lv 90
    tsh...as predicted, war lose nothing
    (6)

  4. #4
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by aqskerorokero View Post
    tsh...as predicted, war lose nothing
    they lose wrath , and sense bloodbath is melee Im wondering if they lose bloodbath that would be super messed up if they did
    (0)

  5. #5
    Player
    Seku's Avatar
    Join Date
    May 2015
    Posts
    583
    Character
    Seku Halvone
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by bswpayton View Post
    they lose wrath , and sense bloodbath is melee Im wondering if they lose bloodbath that would be super messed up if they did
    They didn't lose wrath. They reworked it, renamed it, and made it better and showed that it's even better for burst damage which is a direct upgrade.
    (5)

  6. #6
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by aqskerorokero View Post
    tsh...as predicted, war lose nothing
    i dont see inner beast, looks like they loose it in order to get rampath
    (0)

  7. #7
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by aqskerorokero View Post
    tsh...as predicted, war lose nothing
    Bloodbath would like to have a word with you.
    (1)

  8. #8
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by YitharV2 View Post
    Bloodbath would like to have a word with you.
    and IR, and second wind, and flash, I personally prefered flash over the cone over power so this kinda pisses me off , now warrior just has thril and equilibrium for self heals , they also lose brutal swing as well, also lose effect from storms path to
    (1)

  9. #9
    Player
    aleph_null's Avatar
    Join Date
    Mar 2016
    Posts
    690
    Character
    Aleph Alpha
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by bswpayton View Post
    and IR, and second wind, and flash, I personally prefered flash over the cone over power so this kinda pisses me off , now warrior just has thril and equilibrium for self heals , they also lose brutal swing as well, also lose effect from storms path to
    I can understand that you're upset over losing bloodbath, internal release and second wind, but flash? Paladins have been begging for an aoe skill with damage for years and you're telling me you prefer flash over overpower? XD

    (I can see new warriors taking flash before they get used to the tp management at lower level though)
    (0)

  10. #10
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by aleph_null View Post
    I can understand that you're upset over losing bloodbath, internal release and second wind, but flash? Paladins have been begging for an aoe skill with damage for years and you're telling me you prefer flash over overpower? XD

    (I can see new warriors taking flash before they get used to the tp management at lower level though)
    Actually, I just realized that. And Flash is actually the thing I'm most upset about.

    First, it's an omni-directional AoE. For any dungeon where extra adds spawn after I'm already tanking trash, Flash is super useful for getting initial aggro. Of course I spam Overpower after that.

    Two, it helps if you get low on TP. ARF is a dungeon that comes to mind where I can easily burn my TP, depending on DPS.

    Three, it works during Pacification. But a moot point with changes to Berserk.
    (1)

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