Is it possible the numbers have changed that much since that date? Not arguing or being sarcastic, I just don't know and you seem to is all.In case anyone read my post and thought I was pulling the numbers out of my ass.
http://na.finalfantasyxiv.com/lodest...ab27ba2fe51b35
Its old, and they may have changed that since, but this is the last known number direct from the devs, at least that I have seen.
Unlikely, but its possible. Would explain the constant locking of several servers, and the extreme locking of Balmung and Gilgamesh.
Honestly I felt like I knew they were upgraded in the move to California but maybe that is just an assumption on my part. Was there any mention of new more powerful servers?
From what they said, it was for expansion and reliability, the old datacenter was going overvoltage, resulting in outages and issues. They may be able to expand the number of concurrent logins per server, but as of the lodestone post regarding the locking of transfers to balmung and gilgamesh, expect heavy login queues for the expansion.
Its also not only about the power of the server, but how much network traffic it can handle. Just think of rush hour in any major city, even with 4-6 lane highways, it goes bumper to bumper with slow speeds.
Last edited by Valkyrie_Lenneth; 05-22-2017 at 06:10 AM.
They have upgraded infrastructure at least 5-6 times since that post, hence why Balmung has been able to host over 20k players according to player census.
Player census might be unreliable in telling the total number of players, but its not unreliable at all in telling a minimum number of active players, meaning that if you take the marging of error of player census Balmung could be close to the 30k players now.
thats characters, not players. Rpers themselves are always talking about how many alts they have on balmung.They have upgraded infrastructure at least 5-6 times since that post, hence why Balmung has been able to host over 20k players according to player census.
Player census might be unreliable in telling the total number of players, but its not unreliable at all in telling a minimum number of active players, meaning that if you take the marging of error of player census Balmung could be close to the 30k players now.
You only count as active if there's a change in your lodestone, I imagine characters with the sole purpose of RPing wouldn't have many changes.
Besides many of you keep saying that Balmung is more than RP and RP is not a big part of the server.
Glamour is very popular, so if a seasonal event gives out items, many people will play on all their alts to get said items. This will then reflect a change on their lodestone (because achievements). It happens often enough that they may be counted as a active player.
Even with errors in both LuckyBancho's and the ffxivcensus.com data, I would be comfortable in saying that the mark of 7-8k active players for a server to be considered highly congested is really high. SE's chosen locks make sense just by looking at ffxivcensus.com's numbers.
4/6 EU worlds are at this point of 7-8k while the other 2 worlds are probably 4.5k. Because they're evenly congested, there's no real benefit in attempting to even the distribution with transfers. New worlds is the best answer.
Aether: 2 worlds have over 7k, Balmung and Gilgamesh locked. Balmung at 13k and Gilgamesh at 11k The next highest worlds in Aether data center aren't quite 6k. Some are 4k and a few more are less than 3k.
Primal: No worlds locked. Highest actively populated world is Leviathan at just a little over 7k. A few other worlds at 7k. Primal's populations are more evenly distributed. If the worlds get more populated, they're likely to get a new world or get similarly asked to transfer to the other worlds on Aether. Not quite all of them are highly congested.
Gaia: Bahamut is over 10k. It is locked. All other worlds are at 5k or definitely sub 5k.
Elemental: Tonberry is over 7.5k, not locked. All other worlds are at 5k or definitely sub 5k.
Mana: Chocobo, Mandragora, and Shinryu locked. CHocobo and Shinryu are just a little over or at 10k. Mandragora is over 7.5k. All other worlds are at 5k or definitely sub 5k.
Last edited by ExKage; 05-22-2017 at 07:35 AM.
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