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  1. #1
    Player
    RaijinSupreme's Avatar
    Join Date
    Jan 2015
    Posts
    634
    Character
    Dynamo Malevolti
    World
    Sargatanas
    Main Class
    Dragoon Lv 80
    Its so funny when people try to use real life physics as an argument against the bike, when the actual bike in question was created in a fantasy game where you had aliens from space, talking dogs, magic, giant monsters, etc etc.

    and THEN try to use that argument to say it doesn't fit in this game when the dev team literally said "oh, you can breathe underwater because magic. Your tiger can also breathe underwater because magic"

    So we are ok with the "just magic" reasons. We gonna let that slide. But a motorcycle can't be in this game because it has wheels, and realistically cannot turn, it cannot jump, you also have to apply collision detection and the bike doesn't have that, and every other real life reason you can think of.

    OK guys.
    (8)

  2. #2
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    1) No experience with large animals is necessary for knowledge of how momentum works. Even a human cannot start at top speed and stop in a spot from a sprint. Even a human cannot instantly turn around in a split second, though we are probably the best-suited animals to turn in spot in the first place in the whole wide world.
    2) Why can't a bike turn in place?! Did none of you hear of four-wheel steering?! I mean, I know that it's not popular for bikes and most city cars, but what's the problem with a hi-tech bike with wide tires having both of its wheels turn?! That allows both for moving to side and for on-the-spot turns while looking perfectly realistic.
    3) What's the problem with jumps as well?! Add a "rocket" effect from its exhausts pointing down and voila.

    I'm not a fan of weird, out-of-place costumes, mounts and whatever myself. I abhor all those "for fun" promotional costumes or stuff put into games from various cooperations with other franchises. But this bike actually fits the world as presented better than a LOT of things that many of the people against it probably would be hyped for. Just make it attainable from a location with that technology available and it'd still be reasonable to find it outside of that.

    Don't like it?! Don't use it. I wouldn't, but why want to bar others from it?!
    (4)

  3. #3
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by RaijinSupreme View Post
    So we are ok with the "just magic" reasons. We gonna let that slide. But a motorcycle can't be in this game because it has wheels, and realistically cannot turn, it cannot jump, you also have to apply collision detection and the bike doesn't have that, and every other real life reason you can think of.
    Yes, because "just magic" is context, the physics of the bike isn't contradictory to the lore, it is contradictory to game design, you are mixing up what it is that doesn't make sense. I can give myself the suspension of disbelief of a tiger flying so long as I am given context and suitable animations, but if I am given no context and the tiger just no-clips its way through the world, that is extremely poor implementation. The problem with the bike is that it presents contextual challenges within the movement design, and that has nothing to do with lore or context within the world.

    You say this is a fantasy game, but it still needs to stick to its own rules regarding physics (which in this case is close to real world)
    (2)