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  1. #1
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Mycow8me View Post
    >>Still trying to justify that just because it doesn't feel right, because you dont like it, because it doesn't fit into the game

    <<When we still have stuff in the game that doesn't feel right, people don't like it, doesn't fit into the game.

    I'm sorry the bike wouldn't "feel" right for you. I totally understand, like when I jump off high ledges and get to 1HP and continue running like I can't even "feel" my legs broken or anything or how we can change the direction of all our mounts from forward to backward in the blink of an eye. There's alot of stuff in this game that really hits you right in the feels.
    That isn't even an argument, you didn't say anything to address the issues other than "I want it, stop dissing it". Bikes are a vehicle that have one wheel in front of the other, and have no way of turning on the spot (I don't care if this is a fantasy game, things still need to look like they make sense), horses can turn on the spot as much as humans can, and the simple fact is that the bike doesn't meet the requirements for becoming a mount. There are no mounts in the game with wheels, period, and this particular mount cannot turn the way that mounts in this game can, and that is a serious issue. How would this mount turn? how would this mount jump? how would this mount solve the collision detection considering how long and thin it is? How would this mount handle any kind of terrain that isn't roads without looking like its got the silliest suspension in the world?

    Quote Originally Posted by Rysir View Post
    People need to sit back and realize how wacky or strange the game world is before saying something wont fit or cant be added because X or Y
    The bike does fit into the world, it doesn't look out of place with garlean tech. Bikes as a concept though, do present problems for the mount system, and THAT is what would look stupid, read my point above and please try to explain how it would be ok.
    (2)
    Last edited by Lambdafish; 05-16-2017 at 01:16 AM.

  2. #2
    Player
    Rysir's Avatar
    Join Date
    Sep 2013
    Posts
    267
    Character
    Rysir Arcalane
    World
    Excalibur
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Lambdafish View Post


    The bike does fit into the world, it doesn't look out of place with garlean tech. Bikes as a concept though, do present problems for the mount system, and THAT is what would look stupid, read my point above and please try to explain how it would be ok.
    Currently all mounts do the janky instant turn so thats not really a valid complaint, we already see giant magitek armor mounts snap turning on a dime so a massive bike which is known to do 360 spins just by using the legs of the rider in its source material then it doing the same is no big deal.

    Also in source material we see the bike hiked up to drive up a falling support pillar so jumping is also non issue.



    Collision will never be solved, I can plant my face into a building by playing dead or sitting so one should not expect a mount to follow collision rules down to the wire cuz if mounts did follow collision closely we would not be able to walk out of Mor Dhona on the magitek mount since even midlanders smack their faces on the gates.

    The bike would be following the same funky rules current mounts follow so I dont see whats so drastically different other than it uses wheels.

    And speaking of janky movement: players can look amazingly stupid too with proper mashing of the W and E key to move forward and sideways at the same time which causes your character to get stuck in a single a frame of animation of running so they are just sliding around till you stop mashing. Movement is and always will be weird in this game.
    (3)
    Last edited by Rysir; 05-16-2017 at 02:01 AM.
    Oh hey nothing was here

  3. #3
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Lambdafish View Post
    There are no mounts in the game with wheels, period, and this particular mount cannot turn the way that mounts in this game can, and that is a serious issue.
    Mounts in this game can turn by sliding sideways without moving their legs. Just right click anywhere and move your mouse to the left and right. I dare say this mount could do the same.

    So this is just about the A-D turning animation when standing. You know what? Make it a wheelie and shoot fire out of one side to make it look like a propulsion engine, done.

    In the end, the entire argument boils down to:
    "I like it, I want it." and
    "I don't like it, keep it away."
    And both sides can make creative use of made-up arguments to support their respective view.
    (5)

  4. #4
    Player
    RaijinSupreme's Avatar
    Join Date
    Jan 2015
    Posts
    634
    Character
    Dynamo Malevolti
    World
    Sargatanas
    Main Class
    Dragoon Lv 80
    Its so funny when people try to use real life physics as an argument against the bike, when the actual bike in question was created in a fantasy game where you had aliens from space, talking dogs, magic, giant monsters, etc etc.

    and THEN try to use that argument to say it doesn't fit in this game when the dev team literally said "oh, you can breathe underwater because magic. Your tiger can also breathe underwater because magic"

    So we are ok with the "just magic" reasons. We gonna let that slide. But a motorcycle can't be in this game because it has wheels, and realistically cannot turn, it cannot jump, you also have to apply collision detection and the bike doesn't have that, and every other real life reason you can think of.

    OK guys.
    (8)

  5. #5
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    1) No experience with large animals is necessary for knowledge of how momentum works. Even a human cannot start at top speed and stop in a spot from a sprint. Even a human cannot instantly turn around in a split second, though we are probably the best-suited animals to turn in spot in the first place in the whole wide world.
    2) Why can't a bike turn in place?! Did none of you hear of four-wheel steering?! I mean, I know that it's not popular for bikes and most city cars, but what's the problem with a hi-tech bike with wide tires having both of its wheels turn?! That allows both for moving to side and for on-the-spot turns while looking perfectly realistic.
    3) What's the problem with jumps as well?! Add a "rocket" effect from its exhausts pointing down and voila.

    I'm not a fan of weird, out-of-place costumes, mounts and whatever myself. I abhor all those "for fun" promotional costumes or stuff put into games from various cooperations with other franchises. But this bike actually fits the world as presented better than a LOT of things that many of the people against it probably would be hyped for. Just make it attainable from a location with that technology available and it'd still be reasonable to find it outside of that.

    Don't like it?! Don't use it. I wouldn't, but why want to bar others from it?!
    (4)

  6. #6
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by RaijinSupreme View Post
    So we are ok with the "just magic" reasons. We gonna let that slide. But a motorcycle can't be in this game because it has wheels, and realistically cannot turn, it cannot jump, you also have to apply collision detection and the bike doesn't have that, and every other real life reason you can think of.
    Yes, because "just magic" is context, the physics of the bike isn't contradictory to the lore, it is contradictory to game design, you are mixing up what it is that doesn't make sense. I can give myself the suspension of disbelief of a tiger flying so long as I am given context and suitable animations, but if I am given no context and the tiger just no-clips its way through the world, that is extremely poor implementation. The problem with the bike is that it presents contextual challenges within the movement design, and that has nothing to do with lore or context within the world.

    You say this is a fantasy game, but it still needs to stick to its own rules regarding physics (which in this case is close to real world)
    (2)

  7. #7
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Zojha View Post
    In the end, the entire argument boils down to:
    "I like it, I want it." and
    "I don't like it, keep it away."
    And both sides can make creative use of made-up arguments to support their respective view.
    The third faction of "I'd rather have it after getting physics enough to make it really awesome (which, at the same time, I really want for all the other mounts)" goes unrecognized. T.T
    (2)