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  1. #81
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Mounts in game don't handle like bikes though, it would look pretty stupid.

    Yes, we do have some stupid mounts in game already.
    No, that's not really a good reason to shovel some more stupid in.
    (2)

  2. #82
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Jandor View Post
    Mounts in game don't handle like bikes though, it would look pretty stupid.
    Mounts in game don't handle like they should either. Ever rode a horse? It can't do a 180° turn on the spot mid-run without losing momentum. It can't do a solid 1080 in a casual jump, nor can it instantly change the spinning direction mid-flight. Going from full throttle to standstill doesn't work in a fraction of a second either. And even if they could, you'd have to have one hell of a pair of thighs to stay in the saddle when they do. You can turn them by sliding around like an ice princess, the feet don't even move. Weight and momentum are completely ignored in all our existing mounts, making them all look completely ridiculous.

    But somehow, all of that passes the mental filter unscathed.
    (5)

  3. #83
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Zojha View Post
    But somehow, all of that passes the mental filter unscathed.
    Yep, probably because most of us have no real life experience with riding large animals at high speed.

    We've all rode a bike though, we'd all know from personal experience that it doesn't feel right.
    (0)

  4. #84
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    >>Still trying to justify that just because it doesn't feel right, because you dont like it, because it doesn't fit into the game

    <<When we still have stuff in the game that doesn't feel right, people don't like it, doesn't fit into the game.

    I'm sorry the bike wouldn't "feel" right for you. I totally understand, like when I jump off high ledges and get to 1HP and continue running like I can't even "feel" my legs broken or anything or how we can change the direction of all our mounts from forward to backward in the blink of an eye. There's alot of stuff in this game that really hits you right in the feels.

    If it gets added you can either use it or not use it, period. It's not going to affect your play experience any more than stuff that is already in the game is doing.
    (6)

  5. #85
    Player
    Rysir's Avatar
    Join Date
    Sep 2013
    Posts
    267
    Character
    Rysir Arcalane
    World
    Excalibur
    Main Class
    Machinist Lv 100
    The no bike crowd reminds me of olden time Team fortress 2 players.

    "No dont add that its hideous and too techy for the gameworld" -> proceed to get laser weapons

    "That cant be added to the game! It does not fit the theme" ->Proceed to be able to dress up like Batman

    "We cant allow an idea like that to go through its just ridiculous!" -> Proceed to gain the ability to beat people to death with a fish while dressed up as one of the aliens from the movie Alien.

    People need to sit back and realize how wacky or strange the game world is before saying something wont fit or cant be added because X or Y
    (1)
    Oh hey nothing was here

  6. #86
    Player
    TristanBlane's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    387
    Character
    Crucius Lapin
    World
    Siren
    Main Class
    Astrologian Lv 70
    with the new speeds added to mounts the bike should look a lot cooler!
    (0)

  7. #87
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Mycow8me View Post
    >>Still trying to justify that just because it doesn't feel right, because you dont like it, because it doesn't fit into the game

    <<When we still have stuff in the game that doesn't feel right, people don't like it, doesn't fit into the game.

    I'm sorry the bike wouldn't "feel" right for you. I totally understand, like when I jump off high ledges and get to 1HP and continue running like I can't even "feel" my legs broken or anything or how we can change the direction of all our mounts from forward to backward in the blink of an eye. There's alot of stuff in this game that really hits you right in the feels.
    That isn't even an argument, you didn't say anything to address the issues other than "I want it, stop dissing it". Bikes are a vehicle that have one wheel in front of the other, and have no way of turning on the spot (I don't care if this is a fantasy game, things still need to look like they make sense), horses can turn on the spot as much as humans can, and the simple fact is that the bike doesn't meet the requirements for becoming a mount. There are no mounts in the game with wheels, period, and this particular mount cannot turn the way that mounts in this game can, and that is a serious issue. How would this mount turn? how would this mount jump? how would this mount solve the collision detection considering how long and thin it is? How would this mount handle any kind of terrain that isn't roads without looking like its got the silliest suspension in the world?

    Quote Originally Posted by Rysir View Post
    People need to sit back and realize how wacky or strange the game world is before saying something wont fit or cant be added because X or Y
    The bike does fit into the world, it doesn't look out of place with garlean tech. Bikes as a concept though, do present problems for the mount system, and THAT is what would look stupid, read my point above and please try to explain how it would be ok.
    (2)
    Last edited by Lambdafish; 05-16-2017 at 01:16 AM.

  8. #88
    Player
    Darus's Avatar
    Join Date
    Oct 2013
    Posts
    174
    Character
    Darus Skybound
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 80
    For those who wanna see the source material as to why we're super likely to get this bike added in with the mount speed increase -

    Reddit post with translation and link to the Q & A
    https://www.reddit.com/r/ffxiv/comme...y_in_the_game/

    A slightly bit more info from a dualshockers article
    http://www.dualshockers.com/watch-cl...-cant-have-it/

    Video of the bike in FF14
    https://www.youtube.com/watch?v=2WA8Q9PZiSY

    All these things point to much more than likely appearing during Stormblood in some form or another. I remember a very similar thing happening for a mount just before 2.0.... same discussions too...
    https://www.youtube.com/watch?v=q8RuIXX4ntc
    (5)

  9. #89
    Player
    Rysir's Avatar
    Join Date
    Sep 2013
    Posts
    267
    Character
    Rysir Arcalane
    World
    Excalibur
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Lambdafish View Post


    The bike does fit into the world, it doesn't look out of place with garlean tech. Bikes as a concept though, do present problems for the mount system, and THAT is what would look stupid, read my point above and please try to explain how it would be ok.
    Currently all mounts do the janky instant turn so thats not really a valid complaint, we already see giant magitek armor mounts snap turning on a dime so a massive bike which is known to do 360 spins just by using the legs of the rider in its source material then it doing the same is no big deal.

    Also in source material we see the bike hiked up to drive up a falling support pillar so jumping is also non issue.



    Collision will never be solved, I can plant my face into a building by playing dead or sitting so one should not expect a mount to follow collision rules down to the wire cuz if mounts did follow collision closely we would not be able to walk out of Mor Dhona on the magitek mount since even midlanders smack their faces on the gates.

    The bike would be following the same funky rules current mounts follow so I dont see whats so drastically different other than it uses wheels.

    And speaking of janky movement: players can look amazingly stupid too with proper mashing of the W and E key to move forward and sideways at the same time which causes your character to get stuck in a single a frame of animation of running so they are just sliding around till you stop mashing. Movement is and always will be weird in this game.
    (3)
    Last edited by Rysir; 05-16-2017 at 02:01 AM.
    Oh hey nothing was here

  10. #90
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Lambdafish View Post
    There are no mounts in the game with wheels, period, and this particular mount cannot turn the way that mounts in this game can, and that is a serious issue.
    Mounts in this game can turn by sliding sideways without moving their legs. Just right click anywhere and move your mouse to the left and right. I dare say this mount could do the same.

    So this is just about the A-D turning animation when standing. You know what? Make it a wheelie and shoot fire out of one side to make it look like a propulsion engine, done.

    In the end, the entire argument boils down to:
    "I like it, I want it." and
    "I don't like it, keep it away."
    And both sides can make creative use of made-up arguments to support their respective view.
    (5)

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